// Use this for initialization
    void Start()
    {
        mainLogicScript = (EnemyMainLogic)this.transform.parent.GetComponent<EnemyMainLogic>();

        moveScript = (EnemyMoveBase)this.transform.parent.GetComponent<EnemyMoveBase>();

        InitalizeAnimationClips();
    }
Пример #2
0
    ///////////////////////////////////////////////////////////////////////////////
    // function
    ///////////////////////////////////////////////////////////////////////////////

    // ------------------------------------------------------------------ 
    // mono
    // ------------------------------------------------------------------
    protected void Awake() {

        enemyMainLogic = transform.GetComponent<EnemyMainLogic>() as EnemyMainLogic;
        audioSource = gameObject.AddComponent<AudioSource>();
    }