Пример #1
0
    // Use this for initialization
    void Start()
    {
        moon = GameObject.Find("moon").transform;

        town = GameObject.Find("stoneTower").GetComponent <EnemyHealthManager04>();
        boss = GameObject.Find("Boss");
        boss.SetActive(false);

        fire = GameObject.FindGameObjectsWithTag("BrazierFire");

        light = GameObject.FindGameObjectsWithTag("BrazierLight");
        for (int i = 0; i < light.Length; i++)
        {
            light[i].GetComponent <Light>().range = 0;
            fire[i].SetActive(false);
        }
    }
Пример #2
0
 void Start()
 {
     enemy = GameObject.Find("stoneTower").GetComponent <EnemyHealthManager04>();
 }