Пример #1
0
    void Start()
    {
        enemyDataReader = new EnemyDataReader();
        int episodeNum = 1;
        int stageNum   = 1;

        createNum   = new int();
        UnitPos     = new List <Vector3>();
        unittexlist = new List <string>();
        ReadUnitData(episodeNum, stageNum);
        ReadEnemyData(episodeNum, stageNum);
        CreateUnit();
    }
Пример #2
0
    void Start()
    {
        enemyDataReader = new EnemyDataReader();
        //Debug.Log("c"+DataManager.Instance.ScenarioChapterNumber);
        //Debug.Log("s"+DataManager.Instance.ScenarioSectionNumber);
        //int episodeNum = 1;
        //int stageNum =1;
        int episodeNum = DataManager.Instance.ScenarioChapterNumber + 1;
        int stageNum   = DataManager.Instance.ScenarioSectionNumber + 1;

        createNum   = new int();
        UnitPos     = new List <Vector3>();
        unittexlist = new List <string>();
        ReadUnitData(episodeNum, stageNum);
        ReadEnemyData(episodeNum, stageNum);
        CreateUnit();
    }