Пример #1
0
    /* 공격당할 때 호출되는 함수 */
    public override void OnHitAttack(AttackSkill _skill)
    {
        Debug.Log("[ " + name + " ]" + " Take [" + _skill.damage + "] Damage From [ " + _skill.skillCaster.name + " ]");
        aniControl.ShowGetDamage();
        //스탯에 피해량(damage) 정보를 넘김
        status.TakeDamage(_skill.damage);

        //현재 체력이 바닥났을 경우
        if (status.currentHP <= 0)
        {
            Dead(_skill.skillCaster);
        }

        DiscoverTarget(_skill.skillCaster);
        if (_skill.isKnockBack)
        {
            move.KnockBack(_skill.skillDirection * _skill.knockBackPower);
        }
    }