Пример #1
0
 public Pixelizer(Game game, EndCutscene32Host host)
     : base(game)
 {
     this.Host        = host;
     this.DrawOrder   = 1000;
     this.UpdateOrder = 1000;
 }
Пример #2
0
 public AxisDna(Game game, EndCutscene32Host host)
     : base(game)
 {
     this.Host      = host;
     this.DrawOrder = 1000;
 }
Пример #3
0
 public FezGrid(Game game, EndCutscene32Host host)
     : base(game)
 {
     this.Host      = host;
     this.DrawOrder = 1000;
 }
Пример #4
0
 public DrumSolo(Game game, EndCutscene32Host host)
     : base(game)
 {
     this.Host      = host;
     this.DrawOrder = 1000;
 }
Пример #5
0
 public VibratingMembrane(Game game, EndCutscene32Host host)
     : base(game)
 {
     this.Host      = host;
     this.DrawOrder = 1000;
 }
Пример #6
0
 public TetraordialOoze(Game game, EndCutscene32Host host)
     : base(game)
 {
     this.Host      = host;
     this.DrawOrder = 1000;
 }