public override void Start() { emulationDriverStation = StateMachine.SceneGlobal.GetComponent <EmulationDriverStation>(); canvas = GameObject.Find("Canvas"); tabs = Auxiliary.FindObject(canvas, "Tabs"); emulationToolbar = Auxiliary.FindObject(canvas, "EmulationToolbar"); helpMenu = Auxiliary.FindObject(canvas, "Help"); overlay = Auxiliary.FindObject(canvas, "Overlay"); helpBodyText = Auxiliary.FindObject(canvas, "BodyText").GetComponent <Text>(); Button helpButton = Auxiliary.FindObject(helpMenu, "CloseHelpButton").GetComponent <Button>(); helpButton.onClick.RemoveAllListeners(); helpButton.onClick.AddListener(CloseHelpMenu); }