public override void Start()
        {
            emulationDriverStation = StateMachine.SceneGlobal.GetComponent <EmulationDriverStation>();

            canvas           = GameObject.Find("Canvas");
            tabs             = Auxiliary.FindObject(canvas, "Tabs");
            emulationToolbar = Auxiliary.FindObject(canvas, "EmulationToolbar");

            helpMenu     = Auxiliary.FindObject(canvas, "Help");
            overlay      = Auxiliary.FindObject(canvas, "Overlay");
            helpBodyText = Auxiliary.FindObject(canvas, "BodyText").GetComponent <Text>();

            Button helpButton = Auxiliary.FindObject(helpMenu, "CloseHelpButton").GetComponent <Button>();

            helpButton.onClick.RemoveAllListeners();
            helpButton.onClick.AddListener(CloseHelpMenu);
        }