Пример #1
0
    // Start is called before the first frame update
    void Start()
    {
        Debug.Log("EmuCreator started.");
        gfx = gameObject.GetComponent <EmuGraphicsAdapter>();

        // create an emulator just for testing.
        createEmulator(new Placeholder_Emulator(gameObject));
        m_fps_count = 0;
    }
Пример #2
0
 public EmulatorBase(GameObject g)
 {
     Debug.Log("EBASE Constructor");
     gameObject = g;
     gfx        = g.GetComponent <EmuGraphicsAdapter>();
 }