void Awake()
 {
     gameController = GameObject.Find("IIncubate").GetComponent <GameController>();
     eggPhysicalAI  = GetComponent <EggPhysicalAI>();
     eggMovement    = GetComponent <EggMovement>();
     shaderHandler  = GetComponent <ShaderHandler>();
 }
Пример #2
0
 void Awake()
 {
     egg           = GameObject.Find("Egg");
     eggParameter  = egg.transform.Find("clean").gameObject.GetComponent <EggParameter>();
     eggMovement   = egg.transform.Find("clean").gameObject.GetComponent <EggMovement>();
     eggPhysicalAI = egg.transform.Find("clean").gameObject.GetComponent <EggPhysicalAI>();
     exHandler     = GameObject.Find("IIncubate").transform.Find("EggExpression").gameObject.GetComponent <expressionHandler>();
     faceHandler   = egg.transform.Find("clean").GetComponent <FaceExpressionHandler>();
 }
Пример #3
0
 void Awake()
 {
     eggParameter  = GameObject.Find("Egg").transform.Find("clean").gameObject.GetComponent <EggParameter>();
     eggMovement   = GameObject.Find("Egg").transform.Find("clean").gameObject.GetComponent <EggMovement>();
     eggPhysicalAI = GameObject.Find("Egg").transform.Find("clean").gameObject.GetComponent <EggPhysicalAI>();
     Egg           = GameObject.Find("Egg");
     rg            = Egg.GetComponent <Rigidbody>();
     //StartCoroutine(ReproduceEgg());
 }
Пример #4
0
    void Awake()
    {
        exHandler      = GameObject.Find("IIncubate").transform.Find("EggExpression").gameObject.GetComponent <expressionHandler>();
        faceHandler    = GetComponent <FaceExpressionHandler>();
        gameController = transform.parent.parent.gameObject.GetComponent <GameController>();

        tf = transform.parent;
        rg = transform.parent.gameObject.GetComponent <Rigidbody>();

        initialPosition = tf.position;
        initialRotation = tf.eulerAngles;

        eggParameter  = GetComponent <EggParameter>();
        eggPhysicalAI = GetComponent <EggPhysicalAI>();
    }
 // Use this for initialization
 void Awake()
 {
     eggParameter  = GameObject.Find("Egg").transform.Find("clean").gameObject.GetComponent <EggParameter>();
     eggMovement   = GameObject.Find("Egg").transform.Find("clean").gameObject.GetComponent <EggMovement>();
     EggPhysicalAI = GameObject.Find("Egg").transform.Find("clean").gameObject.GetComponent <EggPhysicalAI>();
 }