Пример #1
0
 public override void Effect1(EntityPlayer player, Emplacement place, OptionEffect opt)
 {
     Printer.Log(40, "Wave Effect1", place.position, place.ipos, opt.OptionBlock.blocks, opt.OptionShape.shape);
     Zombiome.Routines.Named("Wave").Start(
         Routines.Call(biome.groundParticleEffect, place.ipos),
         // Routines.Call(__BUG), // TEST
         new WaitForSeconds(1f),
         EffectsGround.Wave(player, place, opt)
         );
 }
Пример #2
0
 public override void Effect1(EntityPlayer player, Emplacement place, OptionEffect opt)
 {
     Printer.Log(40, "Wave Effect1", place.position, place.ipos, opt.OptionBlock.blocks, opt.OptionShape.shape);
     Zombiome.Routines.Named("Wave").Start(
         Routines.Call(biome.groundParticleEffect, place.ipos),
         // Routines.Call(__BUG), // TEST
         ZBActivity.Environment.ZBSounds.Play(this.biome.groundNoise, place.position, player, World, 2, 0, 0.2f),
         new WaitForSeconds(1f),
         EffectsGround.Wave(player, place, opt)
         );
 }