Пример #1
0
 void addResourceLoaders()
 {
     uiResources        = gameObject.AddComponent <UIResourceLoader>();
     effectResources    = gameObject.AddComponent <EffectResourceLoader>();
     configResources    = gameObject.AddComponent <ConfigResourceLoader>();
     dataTableResources = gameObject.AddComponent <DataTableResourceLoader>();
     modelResources     = gameObject.AddComponent <ModelResourceLoader>();
     sceneResources     = gameObject.AddComponent <SceneResourceLoader>();
 }
Пример #2
0
 void Awake()
 {
     inst = this;
 }