/// <inheritdoc />
        public override void OnInspectorGUI()
        {
            _target.CharacterSettingsIdentity = EditorGUILayoutGameUtility.CharacterSettingsField("Character Settings", _target.CharacterSettingsIdentity);

            // Draw extras!
            EditorGUILayout.Space();
            EditorGUILayout.Space();
            EditorGUILayoutGameUtility.DrawTargetExtras(target);
        }
 /// <inheritdoc />
 public override void OnInspectorGUI()
 {
     _target.CharacterSettingsIdentity = EditorGUILayoutGameUtility.CharacterSettingsField("Character Settings", _target.CharacterSettingsIdentity);
 }