/// <inheritdoc /> public override void OnInspectorGUI() { _target.CharacterSettingsIdentity = EditorGUILayoutGameUtility.CharacterSettingsField("Character Settings", _target.CharacterSettingsIdentity); // Draw extras! EditorGUILayout.Space(); EditorGUILayout.Space(); EditorGUILayoutGameUtility.DrawTargetExtras(target); }
/// <inheritdoc /> public override void OnInspectorGUI() { _target.CharacterSettingsIdentity = EditorGUILayoutGameUtility.CharacterSettingsField("Character Settings", _target.CharacterSettingsIdentity); }