Пример #1
0
 public void WithBlockingStatusEffect(
     AbilityType abilityType,
     StatusEffect statusEffect)
 {
     _battleAbility.AbilityType            = abilityType;
     MockGameAPI.Mock.Player.StatusEffects = new StatusEffect[] { statusEffect };
     VerifyActionNotUsable();
 }
Пример #2
0
 public void WhenOnRecast(AbilityType abilityType)
 {
     _battleAbility.AbilityType        = abilityType;
     MockGameAPI.Mock.Timer.RecastTime = 1;
     VerifyActionNotUsable();
 }