Пример #1
0
 static void Main(string[] args)
 {
     EasyDiscordIntegration.Send("Easy Discord Integration Started!");
     EasyDiscordIntegration.Send("Easy Discord Integration Started!", "Username");
 }
 private void OnPlayerDisconnected(BasePlayer player)
 {
     EasyDiscordIntegration.Send(player.displayName + " has disconnected from the server.", "Rust Server", DiscordRustPlugin.config.webhookconnections);
 }
 private void OnServerShutdown()
 {
     EasyDiscordIntegration.Send("Server is shutting down...", "Rust Server", DiscordRustPlugin.config.webhook);
 }
 private void OnServerSave()
 {
     EasyDiscordIntegration.Send("Server is saving...", "Rust Server", DiscordRustPlugin.config.webhook);
 }
 private void OnServerInitialized()
 {
     EasyDiscordIntegration.Send("Server started successfully and is ready to join!", "Rust Server", DiscordRustPlugin.config.webhook);
 }
 private void Init()
 {
     EasyDiscordIntegration.Send("Server is starting...", "Rust Server", DiscordRustPlugin.config.webhook);
 }