Пример #1
0
 public override void ChangeMaterial(E_MaterialType materialType)
 {
     if (materialType.Equals(GameLibrary.Enum_Material_Default))
     {
         m_renderer.material = m_defaultMaterial;
     }
     else
     {
         m_renderer.material = GameLibrary.Material_Red;
     }
 }
Пример #2
0
 public override void ChangeMaterial(E_MaterialType materialType)
 {
     if (materialType.Equals(GameLibrary.Enum_Material_Default))
     {
         for (int i = 0; i < m_materialCount; i++)
         {
             m_renderers[i].material = m_defaultMaterials[i];
         }
     }
     else
     {
         for (int i = 0; i < m_materialCount; i++)
         {
             m_renderers[i].material = GameLibrary.Material_Red;
         }
     }
 }
Пример #3
0
 public virtual void ChangeMaterial(E_MaterialType materialType)
 {
 }