private static void SendBRSFriendNotify(Player from, Player to, EFriendNotify mode) { var ack = new Packet(EChatPacket.SBRSFriendNotifyAck); ack.Write(from.AccountID); ack.Write(to.AccountID); ack.Write((byte)mode); ack.Write(from.Nickname); to.Session.Send(ack); }