private void ColorSelectorValueChanged(ModifyableColor modColor, Color newColor)
 {
     modColor.current = newColor;
     foreach (Renderer ren in modColor.colorRenderers)
     {
         ren.sharedMaterial.color = newColor;
     }
 }
Пример #2
0
    private void Awake()
    {
        light = GetComponentInChildren <Light>();
        lightColorModifier = GetComponent <Placeable>()?.modifyableColors.First(mc => mc.title.ToLower().Equals("light"));

        if (light == null || lightColorModifier == null)
        {
            Debug.LogError("Modifyable light failed initialization.");
            Destroy(gameObject);
        }
    }