public DeferredDecalRenderer(EDecalRenderMode renderMode, Mesh unitCube, string name, int maxDecalsToDraw) { _renderMode = renderMode; _cmdBuffer = new CommandBuffer(); _cmdBuffer.name = name; _unitCube = unitCube; _maxDecalsToDraw = maxDecalsToDraw; }
public DecalGroup(EDecalRenderMode renderMode, Mesh decalUnitCube, string name, int maxDecals) { _decalRenderer = new DeferredDecalRenderer(renderMode, decalUnitCube, name, 0); _roDecals = new ReadOnlyCollection <Decal>(_decals); _maxDecals = maxDecals; }