public DeferredDecalRenderer(EDecalRenderMode renderMode, Mesh unitCube, string name, int maxDecalsToDraw)
 {
     _renderMode      = renderMode;
     _cmdBuffer       = new CommandBuffer();
     _cmdBuffer.name  = name;
     _unitCube        = unitCube;
     _maxDecalsToDraw = maxDecalsToDraw;
 }
Exemplo n.º 2
0
 public DecalGroup(EDecalRenderMode renderMode, Mesh decalUnitCube, string name, int maxDecals)
 {
     _decalRenderer = new DeferredDecalRenderer(renderMode, decalUnitCube, name, 0);
     _roDecals      = new ReadOnlyCollection <Decal>(_decals);
     _maxDecals     = maxDecals;
 }