public void GetFile() { if (textFile && textFile.FileExists()) { textFile.GetData(); for (int i = 0; i < textFile.value.Length; i++) { if (textFile.value[i].Length > 0) { string[] data = ECCommons.Separate(textFile.separator, textFile.value[i]); switch (i) { case 0: portName = data[1]; break; case 1: timeout = int.Parse(data[1]); break; case 2: buffer = int.Parse(data[1]); break; case 3: readLength = int.Parse(data[1]); break; } } } } storeName = portName; tmpBuffer = buffer; state = ConnectionState.DISCONNECTED; }
public static bool KeyCount(uint index, string key, int target) { int c = value[index].Contains(key) ? ECCommons.Separate(key, value[index]).Length : 0; if (c < target) { return(false); } return(true); }
public void GetData() { string[] tmp = ReadLines(); if (tmp.Length > 0) { bool renew = false; if (NullData() || data.Length < tmp.Length && data.Length <= 1 && value[0].Equals("DataName")) { dataLength = tmp.Length; data = new string[tmp.Length]; value = new string[tmp.Length]; for (byte i = 0; i < tmp.Length; i++) { value[i] = tmp[i]; string[] strs = ECCommons.Separate(separator, tmp[i]); data[i] = strs[0]; } return; } if (tmp.Length >= value.Length) { dataLength = value.Length; for (byte i = 0; i < value.Length; i++) { if (tmp[i].Length > data[i].Length) { value[i] = tmp[i]; string[] strs = ECCommons.Separate(separator, tmp[i]); data[i] = strs[0]; } else { renew = true; } } } if (tmp.Length < value.Length || renew) { SetData(); } } }
public void GetFile() { if (textFile && textFile.FileExists()) { textFile.GetData(); for (int i = 0; i < textFile.value.Length; i++) { string[] data = ECCommons.Separate(textFile.separator, textFile.value[i]); if (data.Length > 1) { switch (i) { case 0: connectName = data[1]; break; case 1: appName = data[1]; break; case 2: useUnityServer = data[1].Contains("T"); break; case 3: serverIP = data[1]; break; case 4: serverPort = int.Parse(data[1]); break; case 5: facilitatorIP = data[1]; break; case 6: facilitatorPort = int.Parse(data[1]); break; } } } } if (!useUnityServer) { MasterServer.ipAddress = serverIP; MasterServer.port = serverPort; Network.natFacilitatorIP = facilitatorIP; Network.natFacilitatorPort = facilitatorPort; } state = ConnectionState.DISCONNECTED; }
// Update is called once per frame void Update() { if (connection.type != ECNetwork.Type.CLIENT) { if (Input.GetKey(KeyCode.UpArrow)) { movingObject.transform.Translate(Vector3.forward * moveSpeed * Time.deltaTime); } if (Input.GetKey(KeyCode.DownArrow)) { movingObject.transform.Translate(-Vector3.forward * moveSpeed * Time.deltaTime); } if (Input.GetKey(KeyCode.LeftArrow)) { movingObject.transform.Rotate(Vector3.up, -turnSpeed * Time.deltaTime); } if (Input.GetKey(KeyCode.RightArrow)) { movingObject.transform.Rotate(Vector3.up, turnSpeed * Time.deltaTime); } if (connection.state == ConnectionState.CONNECTED) { if (connection.receivedData.Length == 1) { System.IO.File.WriteAllBytes("ScreenCap.png", ECCommons.RenderTexTo2D(cameras[1].GetComponent <Camera>().targetTexture).EncodeToPNG()); } connection.DataTransfer(ECCommons.Combine(", ", movingObject.transform.position.x, movingObject.transform.position.y, movingObject.transform.position.z, movingObject.transform.eulerAngles.x, movingObject.transform.eulerAngles.y, movingObject.transform.eulerAngles.z)); } /* * if (Input.GetKey(KeyCode.W)) * vrWand.transform.Translate(Vector3.up * Time.deltaTime); * * if (Input.GetKey(KeyCode.S)) * vrWand.transform.Translate(-Vector3.up * Time.deltaTime); * * if (Input.GetKey(KeyCode.A)) * vrWand.transform.Translate(Vector3.left * Time.deltaTime); * * if (Input.GetKey(KeyCode.D)) * vrWand.transform.Translate(-Vector3.left * Time.deltaTime); */ if (Input.GetAxis("6th") != 0) { vrWand.transform.Translate(-Vector3.left * Time.deltaTime * Input.GetAxis("6th")); } if (Input.GetAxis("7th") != 0) { vrWand.transform.Translate(Vector3.up * Time.deltaTime * Input.GetAxis("7th")); } } else { if (connection.state == ConnectionState.CONNECTED && connection.receivedData.Length == 6) { string[] data = ECCommons.Separate(", ", connection.receivedData); Vector3 pos = new Vector3(float.Parse(data[0]), float.Parse(data[1]), float.Parse(data[2])); Vector3 rot = new Vector3(float.Parse(data[3]), float.Parse(data[4]), float.Parse(data[5])); movingObject.transform.position = pos; movingObject.transform.eulerAngles = rot; } else if (connection.state != ConnectionState.CONNECTED) { connection.autoConnect = true; connection.Disconnect(); } } }