Пример #1
0
        public void MoveAstar(Entity target, DungeonMap dungeonMap, List <Entity> entities)
        {
            var newMap = dungeonMap.DeepClone();

            foreach (var entity in entities)
            {
                if (entity == this || entity == target || !entity.Blocks)
                {
                    continue;
                }

                newMap.Tiles[entity.X, entity.Y].Walkable = false;
            }

            var path = new Path(newMap, 1.41);

            var pathExists = path.Compute(X, Y, target.X, target.Y);

            if (pathExists && path.Nodes.Count > 0 && path.Nodes.Count < 25)
            {
                var newLocation = path.Nodes[1];

                X = newLocation.X;
                Y = newLocation.Y;
            }
            else
            {
                MoveTowards(target.X, target.Y, dungeonMap, entities);
            }
        }