Пример #1
0
        public void StartBattle()
        {
            battleStatus = BattleStatus.Start;

            monsters = new List <MonsterEntity2D>();
            missiles = new List <AbstractMissileUI>();

            if (battleTask != null)
            {
                battleTask.Stop();
                battleTask = null;
            }

            if (dungeon.ActiveMonsterGroup())
            {
                battleTask = new Task(BattleTaskCoroutine());
            }
        }