public StarDuckHandler(Duck stunTarget, int stunTime = 10, bool fixH = false, bool fixV = false, bool showDaze = false) { _stunTarget = stunTarget; _stunTime = stunTime; _fixH = fixH; _fixV = fixV; _showDaze = showDaze; foreach (Thing t in Level.current.things) { if (t is StarDuckHandler && t != this && ((StarDuckHandler)t)._stunTarget == stunTarget && !((StarDuckHandler)t)._overrider) { if (showDaze) { ((StarDuckHandler)t)._showDaze = true; } if (stunTime > ((StarDuckHandler)t)._stunTime) { ((StarDuckHandler)t)._stunTime = stunTime; } _overrider = true; } } mover = new SinWave(1f / 15f); ipos = _stunTarget.position; _stunTarget.GoRagdoll(); }