Пример #1
0
    // Use this for initialization
    void Start()
    {
        bone        = GameObject.Find("Bone");
        nail        = GameObject.Find("Nail");
        drillScript = drillPoints.GetComponent <DrillPointScript>();

        button.GetComponent <Button>().onClick.AddListener(ExportModelData);

        vumarks = VuMarks.GetComponent <VuMarkPlacement>();
    }
Пример #2
0
    // Use this for initialization
    void Start()
    {
        alreadyClicked = false;

        drillPoints = DrillPoints.GetComponent <DrillPointScript>();

        widthSlider.onValueChanged.AddListener(delegate { OnWidthSliderChange(); });
        heightSlider.onValueChanged.AddListener(delegate { OnHeightSliderChanged(); });
        ySlider.onValueChanged.AddListener(delegate { OnYSliderChanged(); });
        xSlider.onValueChanged.AddListener(delegate { OnXSliderChanged(); });
        resetAngle.onClick.AddListener(delegate { onAngleReset(); });
        xCoord.onValueChanged.AddListener(delegate { OnXCoordChanged(); });
        yCoord.onValueChanged.AddListener(delegate { OnYCoordChanged(); });
        zCoord.onValueChanged.AddListener(delegate { OnZCoordChanged(); });
    }