public void SetWho(GameObject obj_who) { objWho = obj_who; backpackManager = objWho.GetComponent <BackpackManager>(); dressingManager = objWho.GetComponent <DressingManager>(); RefreshBackpackItems(backpackManager.GetItems(enumItemKind.飾)); DisplayWhoMoney(); }
// Start is called before the first frame update void Start() { sysDressing = GetComponent <DressingManager>(); sysBackpack = GetComponent <BackpackManager>(); Debug.Log(sysDressing); //if (!sysDressing.IsDressing()) //sysDressing.RandomApparel(); //else //sysDressing.SetModelByScriptableApparel(); }
private void Awake() { if (!Instance) { Instance = this; } else { Destroy(gameObject); } }