public void SetWho(GameObject obj_who)
    {
        objWho          = obj_who;
        backpackManager = objWho.GetComponent <BackpackManager>();
        dressingManager = objWho.GetComponent <DressingManager>();

        RefreshBackpackItems(backpackManager.GetItems(enumItemKind.飾));
        DisplayWhoMoney();
    }
    // Start is called before the first frame update
    void Start()
    {
        sysDressing = GetComponent <DressingManager>();
        sysBackpack = GetComponent <BackpackManager>();
        Debug.Log(sysDressing);

        //if (!sysDressing.IsDressing())
        //sysDressing.RandomApparel();
        //else
        //sysDressing.SetModelByScriptableApparel();
    }
Exemple #3
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 private void Awake()
 {
     if (!Instance)
     {
         Instance = this;
     }
     else
     {
         Destroy(gameObject);
     }
 }