//pull up canvas when draw button is clicked public void draw() { canvas.SetActive (true); canvasOpen = true; normalState.SetActive (false); editState.SetActive (false); pickState.SetActive (false); drawingState.SetActive (true); systemState.SetActive (true); editState.SetActive (false); drawingManager = GameObject.FindGameObjectWithTag ("Drawing Manager").GetComponent<DrawingManager> (); }
public override void Execute() { // if is already executing do nothing if (mExecuting) { return; } mExecuting = true; try { AxDrawingControl _activeCtrl = null; //get drawing for which the core connections diagram should be generated DrawingControlWindow _wnd = diagApp.GetCurrentDrawingControl(); if (_wnd != null) { _activeCtrl = _wnd.mVisioDrawingControl.ActiveXDrawingControl; } ArrayList _cableList = new ArrayList(); // if drawing is found if (_activeCtrl != null) { // get active window Visio.Window _actWindow = _activeCtrl.Document.Application.ActiveWindow; // get selection Visio.Selection _selection = _actWindow.Selection; _selection.IterationMode &= ~(int)Visio.VisSelectMode.visSelModeSkipSub; // get cables from selection or from all document (if nothing is selected) if (_selection.Count > 0) { foreach (Visio.Shape _shape in _selection) { CheckAddShape(_shape, _cableList); } } else { foreach (Visio.Page _page in ((AxDrawingControl)_activeCtrl).Document.Pages) { foreach (Visio.Shape _shape in _page.Shapes) { CheckAddShape(_shape, _cableList); } } } } if (_cableList.Count == 0) { System.Windows.Forms.MessageBox.Show("Cannot get cables for Core Connections Diagram!", "Core Connections Diagram"); return; } //create new empty diagram DrawingControlWindow _dwgInstance = new DrawingControlWindow(); AxDrawingControl _newDwgCtrl = null; if (_dwgInstance != null) { _newDwgCtrl = _dwgInstance.NewDiagram(); } if (_newDwgCtrl != null) { CoreConnectionsDiagram _diag = new CoreConnectionsDiagram(_newDwgCtrl); _diag.DrawSchema(_cableList); DrawingManager.SaveNewDrawingToDb(_dwgInstance); } } catch (Exception _ex) { Console.WriteLine(_ex.ToString()); } finally { mExecuting = false; } }
/// <summary> /// Renders the Queued Items to the Screen /// </summary> public static void RenderSquidEngine() { SquidProfiler.StartProfiling(SquidProfilerNames.ICE_CORE_RENDER); DrawingManager.RenderScene(); SquidProfiler.StopProfiling(SquidProfilerNames.ICE_CORE_RENDER); }
protected override void AddToMenu() { var ultimateMenu = Ultimate.AddToMenu(Menu); ultimateMenu.AddItem( new MenuItem(ultimateMenu.Name + ".range", "Range").SetValue(new Slider((int)R.Range, 500, 1200))) .ValueChanged += delegate(object sender, OnValueChangeEventArgs args) { R.Range = args.GetNewValue <Slider>().Value; }; R.Range = Menu.Item(ultimateMenu.Name + ".range").GetValue <Slider>().Value; ultimateMenu.AddItem( new MenuItem(ultimateMenu.Name + ".radius", "Spread Radius").SetValue(new Slider(450, 100, 600))) .ValueChanged += delegate(object sender, OnValueChangeEventArgs args) { _rSpreadRadius = args.GetNewValue <Slider>().Value; }; _rSpreadRadius = Menu.Item(Menu.Name + ".ultimate.radius").GetValue <Slider>().Value; var comboMenu = Menu.AddSubMenu(new Menu("Combo", Menu.Name + ".combo")); HitchanceManager.AddToMenu( comboMenu.AddSubMenu(new Menu("Hitchance", comboMenu.Name + ".hitchance")), "combo", new Dictionary <string, HitChance> { { "Q", HitChance.VeryHigh }, { "E", HitChance.High }, { "R", HitChance.VeryHigh } }); var comboQMenu = comboMenu.AddSubMenu(new Menu("Q Settings", comboMenu.Name + ".q-settings")); comboQMenu.AddItem(new MenuItem(comboQMenu.Name + ".always", "Cast Always").SetValue(true)); comboQMenu.AddItem( new MenuItem(comboQMenu.Name + ".fast-cast-min", "Fast Cast Health <= %").SetValue(new Slider(20))); comboQMenu.AddItem(new MenuItem(comboQMenu.Name + ".separator", string.Empty)); comboQMenu.AddItem(new MenuItem(comboQMenu.Name + ".stacks", "Min. Stacks")).SetValue(new Slider(3, 1, 3)); comboQMenu.AddItem(new MenuItem(comboQMenu.Name + ".or", "OR")); comboQMenu.AddItem(new MenuItem(comboQMenu.Name + ".min", "Min. Hits").SetValue(new Slider(2, 1, 5))); var comboEMenu = comboMenu.AddSubMenu(new Menu("E Settings", comboMenu.Name + ".e-settings")); comboEMenu.AddItem(new MenuItem(comboEMenu.Name + ".always", "Cast Always").SetValue(false)); comboEMenu.AddItem(new MenuItem(comboEMenu.Name + ".separator", string.Empty)); comboEMenu.AddItem(new MenuItem(comboEMenu.Name + ".stacks", "Min. Stacks")).SetValue(new Slider(3, 1, 3)); comboEMenu.AddItem(new MenuItem(comboEMenu.Name + ".or", "OR")); comboEMenu.AddItem(new MenuItem(comboEMenu.Name + ".min", "Min. Hits").SetValue(new Slider(3, 1, 5))); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", "Use Q").SetValue(true)); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e", "Use E").SetValue(true)); var harassMenu = Menu.AddSubMenu(new Menu("Harass", Menu.Name + ".harass")); HitchanceManager.AddToMenu( harassMenu.AddSubMenu(new Menu("Hitchance", harassMenu.Name + ".hitchance")), "harass", new Dictionary <string, HitChance> { { "Q", HitChance.High }, { "E", HitChance.High } }); ResourceManager.AddToMenu( harassMenu, new ResourceManagerArgs( "harass", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum) { DefaultValue = 30 }); var harassQMenu = harassMenu.AddSubMenu(new Menu("Q Settings", harassMenu.Name + ".q-settings")); harassQMenu.AddItem(new MenuItem(harassQMenu.Name + ".always", "Cast Always").SetValue(true)); harassQMenu.AddItem( new MenuItem(harassQMenu.Name + ".fast-cast-min", "Fast Cast Health <= %").SetValue(new Slider(25))); harassQMenu.AddItem(new MenuItem(harassQMenu.Name + ".separator", string.Empty)); harassQMenu.AddItem(new MenuItem(harassQMenu.Name + ".stacks", "Min. Stacks")).SetValue(new Slider(3, 1, 3)); harassQMenu.AddItem(new MenuItem(harassQMenu.Name + ".or", "OR")); harassQMenu.AddItem(new MenuItem(harassQMenu.Name + ".min", "Min. Hits").SetValue(new Slider(2, 1, 5))); var harassEMenu = harassMenu.AddSubMenu(new Menu("E Settings", harassMenu.Name + ".e-settings")); harassEMenu.AddItem(new MenuItem(harassEMenu.Name + ".always", "Cast Always").SetValue(true)); harassEMenu.AddItem(new MenuItem(harassEMenu.Name + ".separator", string.Empty)); harassEMenu.AddItem(new MenuItem(harassEMenu.Name + ".stacks", "Min. Stacks")).SetValue(new Slider(2, 1, 3)); harassEMenu.AddItem(new MenuItem(harassEMenu.Name + ".or", "OR")); harassEMenu.AddItem(new MenuItem(harassEMenu.Name + ".min", "Min. Hits").SetValue(new Slider(3, 1, 5))); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", "Use Q").SetValue(true)); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e", "Use E").SetValue(true)); var laneClearMenu = Menu.AddSubMenu(new Menu("Lane Clear", Menu.Name + ".lane-clear")); ResourceManager.AddToMenu( laneClearMenu, new ResourceManagerArgs( "lane-clear-q", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum) { Prefix = "Q", Advanced = true, LevelRanges = new SortedList <int, int> { { 1, 6 }, { 6, 12 }, { 12, 18 } }, DefaultValues = new List <int> { 50, 30, 30 } }); ResourceManager.AddToMenu( laneClearMenu, new ResourceManagerArgs( "lane-clear-e", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum) { Prefix = "E", Advanced = true, LevelRanges = new SortedList <int, int> { { 1, 6 }, { 6, 12 }, { 12, 18 } }, DefaultValues = new List <int> { 50, 30, 30 } }); laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".q", "Use Q").SetValue(true)); laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".e", "Use E").SetValue(true)); laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".min", "Min. Hits").SetValue(new Slider(3, 1, 5))); var jungleClearMenu = Menu.AddSubMenu(new Menu("Jungle Clear", Menu.Name + ".jungle-clear")); ResourceManager.AddToMenu( jungleClearMenu, new ResourceManagerArgs( "jungle-clear-q", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum) { Prefix = "Q", Advanced = true, LevelRanges = new SortedList <int, int> { { 1, 6 }, { 6, 12 }, { 12, 18 } }, DefaultValues = new List <int> { 30, 10, 10 } }); ResourceManager.AddToMenu( jungleClearMenu, new ResourceManagerArgs( "jungle-clear-e", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum) { Prefix = "E", Advanced = true, LevelRanges = new SortedList <int, int> { { 1, 6 }, { 6, 12 }, { 12, 18 } }, DefaultValues = new List <int> { 30, 10, 10 } }); jungleClearMenu.AddItem(new MenuItem(jungleClearMenu.Name + ".q", "Use Q").SetValue(true)); jungleClearMenu.AddItem(new MenuItem(jungleClearMenu.Name + ".e", "Use E").SetValue(true)); var fleeMenu = Menu.AddSubMenu(new Menu("Flee", Menu.Name + ".flee")); fleeMenu.AddItem(new MenuItem(fleeMenu.Name + ".e", "Use E").SetValue(true)); var killstealMenu = Menu.AddSubMenu(new Menu("Killsteal", Menu.Name + ".killsteal")); killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".q", "Use Q").SetValue(true)); var miscMenu = Menu.AddSubMenu(new Menu("Misc", Menu.Name + ".miscellaneous")); var eGapcloserMenu = miscMenu.AddSubMenu(new Menu("E Gapcloser", miscMenu.Name + "e-gapcloser")); GapcloserManager.AddToMenu( eGapcloserMenu, new HeroListManagerArgs("e-gapcloser") { IsWhitelist = false, Allies = false, Enemies = true, DefaultValue = false }, true); BestTargetOnlyManager.AddToMenu(eGapcloserMenu, "e-gapcloser"); TargetSelector.Weights.Register( new TargetSelector.Weights.Item( "w-stacks", "W Stacks", 5, false, t => GetWStacks(t), "High amount of W Stacks = Higher Weight")); IndicatorManager.AddToMenu(DrawingManager.Menu, true); IndicatorManager.Add("Q", hero => Q.IsReady() ? Q.GetDamage(hero, 1) : 0); IndicatorManager.Add(E); IndicatorManager.Add(R); IndicatorManager.Finale(); _wStacks = DrawingManager.Add("W Stacks", true); }
protected override void AddToMenu() { var comboMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Combo"), Menu.Name + ".combo")); HitchanceManager.AddToMenu( comboMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MH"), comboMenu.Name + ".hitchance")), "combo", new Dictionary <string, int> { { "Q", 1 } }); ManaManager.AddToMenu( comboMenu, "combo-blue", ManaCheckType.Minimum, ManaValueType.Percent, "W " + Global.Lang.Get("TF_Blue")); comboMenu.AddItem( new MenuItem( comboMenu.Name + ".gold-percent", "W " + Global.Lang.Get("TF_Gold") + " " + Global.Lang.Get("G_HealthPercent")).SetValue( new Slider(20, 5, 75))); comboMenu.AddItem( new MenuItem( comboMenu.Name + ".red-min", "W " + Global.Lang.Get("TF_Red") + " " + Global.Lang.Get("G_Min")) .SetValue(new Slider(3, 1, 5))); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", Global.Lang.Get("G_UseQ")).SetValue(true)); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".w", Global.Lang.Get("G_UseW")).SetValue(true)); var harassMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Harass"), Menu.Name + ".harass")); HitchanceManager.AddToMenu( harassMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MH"), harassMenu.Name + ".hitchance")), "harass", new Dictionary <string, int> { { "Q", 1 } }); ManaManager.AddToMenu(harassMenu, "harass", ManaCheckType.Minimum, ManaValueType.Percent); ManaManager.AddToMenu( harassMenu, "harass-blue", ManaCheckType.Minimum, ManaValueType.Percent, "W " + Global.Lang.Get("TF_Blue"), 50); harassMenu.AddItem( new MenuItem(harassMenu.Name + ".w-card", "W " + Global.Lang.Get("TF_Card")).SetValue( new StringList(Global.Lang.GetList("TF_Cards")))); harassMenu.AddItem( new MenuItem(harassMenu.Name + ".w-auto", Global.Lang.Get("TF_AutoSelect")).SetValue(true)); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", Global.Lang.Get("G_UseQ")).SetValue(true)); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".w", Global.Lang.Get("G_UseW")).SetValue(true)); var laneclearMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_LaneClear"), Menu.Name + ".lane-clear")); ManaManager.AddToMenu(laneclearMenu, "lane-clear", ManaCheckType.Minimum, ManaValueType.Percent); ManaManager.AddToMenu( laneclearMenu, "lane-clear-blue", ManaCheckType.Minimum, ManaValueType.Percent, "W " + Global.Lang.Get("TF_Blue"), 50); laneclearMenu.AddItem( new MenuItem(laneclearMenu.Name + ".q-min", "Q " + Global.Lang.Get("G_Min")).SetValue( new Slider(3, 1, 5))); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".q", Global.Lang.Get("G_UseQ")).SetValue(true)); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".w", Global.Lang.Get("G_UseW")).SetValue(true)); var fleeMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Flee"), Menu.Name + ".flee")); fleeMenu.AddItem( new MenuItem(fleeMenu.Name + ".w", Global.Lang.Get("G_UseW") + " " + Global.Lang.Get("TF_Gold")) .SetValue(true)); var miscMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Miscellaneous"), Menu.Name + ".miscellaneous")); miscMenu.AddItem( new MenuItem(miscMenu.Name + ".w-range", "W " + Global.Lang.Get("G_Range")).SetValue( new Slider((int)W.Range, 500, 1000))).ValueChanged += delegate(object sender, OnValueChangeEventArgs args) { W.Range = args.GetNewValue <Slider>().Value; }; miscMenu.AddItem( new MenuItem(miscMenu.Name + ".w-delay", "W " + Global.Lang.Get("G_Delay")).SetValue( new Slider(300, 0, 1000))).ValueChanged += delegate(object sender, OnValueChangeEventArgs args) { Cards.Delay = args.GetNewValue <Slider>().Value; }; miscMenu.AddItem( new MenuItem(miscMenu.Name + ".mode", Global.Lang.Get("G_Mode")).SetValue( new StringList(Global.Lang.GetList("TF_Modes")))); miscMenu.AddItem(new MenuItem(miscMenu.Name + ".r-card", Global.Lang.Get("TF_RCard")).SetValue(true)); HeroListManager.AddToMenu( miscMenu.AddSubMenu(new Menu("Q " + Global.Lang.Get("G_Gapcloser"), miscMenu.Name + "q-gapcloser")), "q-gapcloser", false, false, true, false); var manualMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Manual"), Menu.Name + ".manual")); manualMenu.AddItem( new MenuItem(manualMenu.Name + ".blue", Global.Lang.Get("G_Hotkey") + " " + Global.Lang.Get("TF_Blue")) .SetValue(new KeyBind('Z', KeyBindType.Press))); manualMenu.AddItem( new MenuItem(manualMenu.Name + ".red", Global.Lang.Get("G_Hotkey") + " " + Global.Lang.Get("TF_Red")) .SetValue(new KeyBind('U', KeyBindType.Press))); manualMenu.AddItem( new MenuItem(manualMenu.Name + ".gold", Global.Lang.Get("G_Hotkey") + " " + Global.Lang.Get("TF_Gold")) .SetValue(new KeyBind('I', KeyBindType.Press))); W.Range = Menu.Item(Menu.Name + ".miscellaneous.w-range").GetValue <Slider>().Value; Cards.Delay = Menu.Item(Menu.Name + ".miscellaneous.w-delay").GetValue <Slider>().Value; IndicatorManager.AddToMenu(DrawingManager.GetMenu(), true); IndicatorManager.Add(Q); IndicatorManager.Add( "W", hero => (W.IsReady() || Cards.Status == SelectStatus.Selecting || Cards.Status == SelectStatus.Ready) && Cards.Status != SelectStatus.Selected ? W.GetDamage(hero) : (Cards.Status == SelectStatus.Selected ? (Cards.Has(CardColor.Blue) ? W.GetDamage(hero) : (Cards.Has(CardColor.Red) ? W.GetDamage(hero, 1) : W.GetDamage(hero, 2))) : 0)); IndicatorManager.Add("E", hero => E.Level > 0 && GetEStacks() >= 2 ? E.GetDamage(hero) : 0); IndicatorManager.Finale(); _eStacks = DrawingManager.Add("E " + Global.Lang.Get("G_Stacks"), true); _rMinimap = DrawingManager.Add("R " + Global.Lang.Get("G_Minimap"), true); }
public FileResult DownloadImage(string initials, string color, int size = 120) { var manager = new DrawingManager(); return(File(manager.DrawInitialAvatar(initials, size, color), "image/png")); }
protected override void AddToMenu() { DrawingManager.Add("R Flash", R.Range + SummonerManager.Flash.Range); var ultimateMenu = _ultimate.AddToMenu(Menu); ultimateMenu.AddItem( new MenuItem(ultimateMenu.Name + ".range", "Range").SetValue(new Slider(700, 400, 825))).ValueChanged += delegate(object sender, OnValueChangeEventArgs args) { R.Range = args.GetNewValue <Slider>().Value; DrawingManager.Update("R Flash", args.GetNewValue <Slider>().Value + SummonerManager.Flash.Range); }; ultimateMenu.AddItem(new MenuItem(ultimateMenu.Name + ".backwards", "Backwards Flash").SetValue(true)); var comboMenu = Menu.AddSubMenu(new Menu("Combo", Menu.Name + ".combo")); HitchanceManager.AddToMenu( comboMenu.AddSubMenu(new Menu("Hitchance", comboMenu.Name + ".hitchance")), "combo", new Dictionary <string, HitChance> { { "Q", HitChance.High }, { "W", HitChance.High }, { "R", HitChance.High } }); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".aa", "Use AutoAttacks").SetValue(false)); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", "Use Q").SetValue(true)); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".w", "Use W").SetValue(true)); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e", "Use E").SetValue(true)); var harassMenu = Menu.AddSubMenu(new Menu("Harass", Menu.Name + ".harass")); HitchanceManager.AddToMenu( harassMenu.AddSubMenu(new Menu("Hitchance", harassMenu.Name + ".hitchance")), "harass", new Dictionary <string, HitChance> { { "Q", HitChance.VeryHigh }, { "W", HitChance.High } }); ResourceManager.AddToMenu( harassMenu, new ResourceManagerArgs( "harass", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum) { DefaultValue = 30 }); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".aa", "Use AutoAttacks").SetValue(false)); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", "Use Q").SetValue(true)); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".w", "Use W").SetValue(true)); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e", "Use E").SetValue(true)); var laneclearMenu = Menu.AddSubMenu(new Menu("Lane Clear", Menu.Name + ".lane-clear")); ResourceManager.AddToMenu( laneclearMenu, new ResourceManagerArgs( "lane-clear", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum) { Advanced = true, MaxValue = 101, LevelRanges = new SortedList <int, int> { { 1, 6 }, { 6, 12 }, { 12, 18 } }, DefaultValues = new List <int> { 50, 30, 30 }, IgnoreJungleOption = true }); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".aa", "Use AutoAttacks").SetValue(true)); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".q", "Use Q").SetValue(true)); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".w", "Use W").SetValue(true)); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".e", "Use E").SetValue(true)); var lasthitMenu = Menu.AddSubMenu(new Menu("Last Hit", Menu.Name + ".lasthit")); ResourceManager.AddToMenu( lasthitMenu, new ResourceManagerArgs( "lasthit", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Maximum) { Advanced = true, MaxValue = 101, LevelRanges = new SortedList <int, int> { { 1, 6 }, { 6, 12 }, { 12, 18 } }, DefaultValues = new List <int> { 90, 70, 70 } }); lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e", "Use E").SetValue(true)); lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-poison", "Use E Poison").SetValue(true)); var fleeMenu = Menu.AddSubMenu(new Menu("Flee", Menu.Name + ".flee")); fleeMenu.AddItem(new MenuItem(fleeMenu.Name + ".w", "Use W").SetValue(true)); var killstealMenu = Menu.AddSubMenu(new Menu("Killsteal", Menu.Name + ".killsteal")); killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".e", "Use E").SetValue(true)); killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".e-poison", "Use E Poison Only").SetValue(true)); var miscMenu = Menu.AddSubMenu(new Menu("Misc", Menu.Name + ".miscellaneous")); DelayManager.AddToMenu(miscMenu, "e-delay", "E", 420, 0, 1000); var qGapcloserMenu = miscMenu.AddSubMenu(new Menu("Q Gapcloser", miscMenu.Name + "q-gapcloser")); GapcloserManager.AddToMenu( qGapcloserMenu, new HeroListManagerArgs("q-gapcloser") { IsWhitelist = false, Allies = false, Enemies = true, DefaultValue = false }); BestTargetOnlyManager.AddToMenu(qGapcloserMenu, "q-gapcloser", true); var qFleeingMenu = miscMenu.AddSubMenu(new Menu("Q Fleeing", miscMenu.Name + "q-fleeing")); HeroListManager.AddToMenu( qFleeingMenu, new HeroListManagerArgs("q-fleeing") { IsWhitelist = false, Allies = false, Enemies = true, DefaultValue = false }); BestTargetOnlyManager.AddToMenu(qFleeingMenu, "q-fleeing", true); var wGapcloserMenu = miscMenu.AddSubMenu(new Menu("W Gapcloser", miscMenu.Name + "w-gapcloser")); GapcloserManager.AddToMenu( wGapcloserMenu, new HeroListManagerArgs("w-gapcloser") { IsWhitelist = false, Allies = false, Enemies = true, DefaultValue = false }, true); BestTargetOnlyManager.AddToMenu(wGapcloserMenu, "w-gapcloser"); var wImmobileMenu = miscMenu.AddSubMenu(new Menu("W Immobile", miscMenu.Name + "w-immobile")); HeroListManager.AddToMenu( wImmobileMenu, new HeroListManagerArgs("w-immobile") { IsWhitelist = false, Allies = false, Enemies = true, DefaultValue = false }); BestTargetOnlyManager.AddToMenu(wImmobileMenu, "w-immobile", true); var wFleeingMenu = miscMenu.AddSubMenu(new Menu("W Fleeing", miscMenu.Name + "w-fleeing")); HeroListManager.AddToMenu( wFleeingMenu, new HeroListManagerArgs("w-fleeing") { IsWhitelist = false, Allies = false, Enemies = true, DefaultValue = false }); BestTargetOnlyManager.AddToMenu(wFleeingMenu, "w-fleeing", true); R.Range = Menu.Item(Menu.Name + ".ultimate.range").GetValue <Slider>().Value; DrawingManager.Update( "R Flash", Menu.Item(Menu.Name + ".ultimate.range").GetValue <Slider>().Value + SummonerManager.Flash.Range); IndicatorManager.AddToMenu(DrawingManager.Menu, true); IndicatorManager.Add(Q); IndicatorManager.Add(W); IndicatorManager.Add("E", hero => E.GetDamage(hero) * 3); IndicatorManager.Add(R); IndicatorManager.Finale(); Weights.AddItem( new Weights.Item("poison-time", "Poison Time", 5, false, hero => GetPoisonBuffEndTime(hero) + 1)); }
protected override void AddToMenu() { var comboMenu = Menu.AddSubMenu(new Menu("Combo", Menu.Name + ".combo")); HitchanceManager.AddToMenu( comboMenu.AddSubMenu(new Menu("Hitchance", comboMenu.Name + ".hitchance")), "combo", new Dictionary <string, HitChance> { { "Q", HitChance.High } }); comboMenu.AddItem( new MenuItem(comboMenu.Name + ".gold-percent", "Pick Gold Health <= %").SetValue(new Slider(20, 5, 75))); comboMenu.AddItem( new MenuItem(comboMenu.Name + ".red-min", "Pick Red Targets >=").SetValue(new Slider(3, 1, 5))); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", "Use Q").SetValue(true)); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".w", "Use W").SetValue(true)); var harassMenu = Menu.AddSubMenu(new Menu("Harass", Menu.Name + ".harass")); HitchanceManager.AddToMenu( harassMenu.AddSubMenu(new Menu("Hitchance", harassMenu.Name + ".hitchance")), "harass", new Dictionary <string, HitChance> { { "Q", HitChance.High } }); ResourceManager.AddToMenu( harassMenu, new ResourceManagerArgs( "harass", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum) { DefaultValue = 30 }); ResourceManager.AddToMenu( harassMenu, new ResourceManagerArgs( "harass-blue", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum) { Prefix = "W Blue", DefaultValue = 50 }); harassMenu.AddItem( new MenuItem(harassMenu.Name + ".w-card", "Pick Card").SetValue( new StringList(new[] { "Auto", "Gold", "Red", "Blue" }, 3))); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", "Use Q").SetValue(true)); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".w", "Use W").SetValue(true)); var laneclearMenu = Menu.AddSubMenu(new Menu("Lane Clear", Menu.Name + ".lane-clear")); ResourceManager.AddToMenu( laneclearMenu, new ResourceManagerArgs( "lane-clear", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum) { Advanced = true, MaxValue = 101, LevelRanges = new SortedList <int, int> { { 1, 6 }, { 6, 12 }, { 12, 18 } }, DefaultValues = new List <int> { 50, 50, 50 }, IgnoreJungleOption = true }); ResourceManager.AddToMenu( laneclearMenu, new ResourceManagerArgs( "lane-clear-blue", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum) { Prefix = "Blue", Advanced = true, MaxValue = 101, LevelRanges = new SortedList <int, int> { { 1, 6 }, { 6, 12 }, { 12, 18 } }, DefaultValues = new List <int> { 60, 60, 60 }, IgnoreJungleOption = true }); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".q-min", "Q Min.").SetValue(new Slider(4, 1, 5))); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".q", "Use Q").SetValue(true)); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".w", "Use W").SetValue(true)); var fleeMenu = Menu.AddSubMenu(new Menu("Flee", Menu.Name + ".flee")); fleeMenu.AddItem(new MenuItem(fleeMenu.Name + ".w", "Use Gold Card").SetValue(true)); var miscMenu = Menu.AddSubMenu(new Menu("Misc", Menu.Name + ".miscellaneous")); miscMenu.AddItem( new MenuItem(miscMenu.Name + ".w-range", "Card Pick Distance").SetValue( new Slider((int)W.Range, 500, 800))).ValueChanged += delegate(object sender, OnValueChangeEventArgs args) { W.Range = args.GetNewValue <Slider>().Value; }; miscMenu.AddItem( new MenuItem(miscMenu.Name + ".w-delay", "Card Pick Delay").SetValue(new Slider(200, 0, 400))) .ValueChanged += delegate(object sender, OnValueChangeEventArgs args) { Cards.Delay = args.GetNewValue <Slider>().Value; }; miscMenu.AddItem( new MenuItem(miscMenu.Name + ".mode", "W Mode").SetValue(new StringList(new[] { "Burst", "Team" }))); miscMenu.AddItem(new MenuItem(miscMenu.Name + ".r-card", "Pick Card on R").SetValue(true)); var manualMenu = Menu.AddSubMenu(new Menu("Manual", Menu.Name + ".manual")); manualMenu.AddItem( new MenuItem(manualMenu.Name + ".blue", "Hotkey Blue").SetValue(new KeyBind('T', KeyBindType.Press))); manualMenu.AddItem( new MenuItem(manualMenu.Name + ".red", "Hotkey Red").SetValue(new KeyBind('Y', KeyBindType.Press))); manualMenu.AddItem( new MenuItem(manualMenu.Name + ".gold", "Hotkey Gold").SetValue(new KeyBind('U', KeyBindType.Press))); W.Range = Menu.Item(Menu.Name + ".miscellaneous.w-range").GetValue <Slider>().Value; Cards.Delay = Menu.Item(Menu.Name + ".miscellaneous.w-delay").GetValue <Slider>().Value; IndicatorManager.AddToMenu(DrawingManager.Menu, true); IndicatorManager.Add(Q); IndicatorManager.Add( "W", hero => (W.IsReady() || Cards.Status == SelectStatus.Selecting || Cards.Status == SelectStatus.Ready) && Cards.Status != SelectStatus.Selected ? W.GetDamage(hero) : (Cards.Status == SelectStatus.Selected ? (Cards.Has(CardColor.Blue) ? W.GetDamage(hero) : (Cards.Has(CardColor.Red) ? W.GetDamage(hero, 1) : W.GetDamage(hero, 2))) : 0)); IndicatorManager.Add("E", hero => E.Level > 0 && GetEStacks() >= 2 ? E.GetDamage(hero) : 0); IndicatorManager.Finale(); _eStacks = DrawingManager.Add("E Stacks", true); _rMinimap = DrawingManager.Add("R Minimap", true); }
private void DrawListButtonClick(object sender, EventArgs e) { DrawingManager.DrawAll(DrawingManager.GetShapes(this.ShapeListBox), this.DrawingFieldPictureBox); }
private void Awake() { dm = FindObjectOfType <DrawingManager>(); myHeart = gameObject.GetComponent <Image>(); }
internal void Initialize(bool postRender, int startCol, int startRow, int maxCols, int maxRows, out int colStoppedAt, out int rowStoppedAt, out Vector2 finalPos) { this.postRender = postRender; tiles = new List <Tile>(); int rowLimit = CalculateRowLimit(maxRows, startRow); int[] colLimits = new int[rowLimit]; int colLimit = 0; finalPos = initialPos; for (int row = startRow; row < startRow + rowLimit; row++) { colLimit = CalculateColumnLimit(maxCols, startCol, row); colLimits[row - startRow] = colLimit; for (int column = startCol; column < startCol + colLimit; column++) { int refNum = attachedTo.LayerDeff.Tiles[row, column]; if (refNum != -1) { Tile t = new Tile() { Size = attachedTo.Size, _Position = finalPos, RefferenceNumber = refNum, Number = tiles.Count }; tiles.Add(t); } finalPos.X += attachedTo.Size.X + attachedTo.Offset.X; } if (row + 1 < startRow + rowLimit) { finalPos.X = initialPos.X; } finalPos.Y += -attachedTo.Size.Y + attachedTo.Offset.Y; } rowStoppedAt = startRow + rowLimit; colStoppedAt = startCol + CalculateColumnsLimitMax(colLimits); int c = CalculateColumnsLimitMax(colLimits); bounds = new Rectangle((int)initialPos.X, (int)(initialPos.Y - (c * attachedTo.Size.Y)), (int)(c * attachedTo.Size.X), (int)(rowLimit * attachedTo.Size.Y)); if (postRender) { PostRenderManager.Add(this); } else { DrawingManager.Add(this); } }
private void OnApplicationQuit() { s_instance = null; }
protected override void AddToMenu() { var comboMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Combo"), Menu.Name + ".combo")); ManaManager.AddToMenu(comboMenu, "combo-q", ManaCheckType.Minimum, ManaValueType.Percent, "Q"); HitchanceManager.AddToMenu( comboMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MH"), comboMenu.Name + ".hitchance")), "combo", new Dictionary <string, int> { { "Q", 2 } }); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", Global.Lang.Get("G_UseQ")).SetValue(true)); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true)); comboMenu.AddItem( new MenuItem(comboMenu.Name + ".e-min", "E " + Global.Lang.Get("G_Min")).SetValue(new Slider(10, 1, 20))); var harassMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Harass"), Menu.Name + ".harass")); HitchanceManager.AddToMenu( harassMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MH"), harassMenu.Name + ".hitchance")), "harass", new Dictionary <string, int> { { "Q", 2 } }); ManaManager.AddToMenu(harassMenu, "harass-q", ManaCheckType.Minimum, ManaValueType.Percent, "Q"); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", Global.Lang.Get("G_UseQ")).SetValue(true)); ManaManager.AddToMenu(comboMenu, "harass-e", ManaCheckType.Minimum, ManaValueType.Percent, "E"); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true)); harassMenu.AddItem( new MenuItem(harassMenu.Name + ".e-min", "E " + Global.Lang.Get("G_Min")).SetValue(new Slider(5, 1, 15))); var laneclearMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_LaneClear"), Menu.Name + ".lane-clear")); ManaManager.AddToMenu(laneclearMenu, "lane-clear", ManaCheckType.Minimum, ManaValueType.Percent); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".q", Global.Lang.Get("G_UseQ")).SetValue(true)); laneclearMenu.AddItem( new MenuItem(laneclearMenu.Name + ".q-min-1", "Q " + Global.Lang.Get("G_Min") + " <= 4").SetValue( new Slider(2, 1, 5))); laneclearMenu.AddItem( new MenuItem(laneclearMenu.Name + ".q-min-2", "Q " + Global.Lang.Get("G_Min") + " <= 7").SetValue( new Slider(3, 1, 5))); laneclearMenu.AddItem( new MenuItem(laneclearMenu.Name + ".q-min-3", "Q " + Global.Lang.Get("G_Min") + " >= 10").SetValue( new Slider(5, 1, 5))); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(false)); laneclearMenu.AddItem( new MenuItem(laneclearMenu.Name + ".e-min", "E " + Global.Lang.Get("G_Min")).SetValue( new Slider(2, 1, 5))); laneclearMenu.AddItem( new MenuItem(laneclearMenu.Name + ".e-jungle", "E " + Global.Lang.Get("G_Jungle")).SetValue(true)); var lasthitMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_LastHit"), Menu.Name + ".lasthit")); ManaManager.AddToMenu(lasthitMenu, "lasthit", ManaCheckType.Minimum, ManaValueType.Percent); lasthitMenu.AddItem( new MenuItem(lasthitMenu.Name + ".e-big", "E " + Global.Lang.Get("G_Big")).SetValue(true)); lasthitMenu.AddItem( new MenuItem(lasthitMenu.Name + ".e-unkillable", "E " + Global.Lang.Get("G_Unkillable")).SetValue(true)); lasthitMenu.AddItem( new MenuItem(lasthitMenu.Name + ".e-turret", "E " + Global.Lang.Get("G_Turret")).SetValue(true)); var killstealMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Killsteal"), Menu.Name + ".killsteal")); killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true)); var fleeMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Flee"), Menu.Name + ".flee")); fleeMenu.AddItem(new MenuItem(fleeMenu.Name + ".aa", Global.Lang.Get("G_UseAutoAttacks")).SetValue(true)); var ultimateMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("F_Ultimate"), Menu.Name + ".ultimate")); var blitzMenu = ultimateMenu.AddSubMenu(new Menu("Blitzcrank", ultimateMenu.Name + ".blitzcrank")); HeroListManager.AddToMenu( blitzMenu.AddSubMenu(new Menu(Global.Lang.Get("G_Blacklist"), blitzMenu.Name + ".blacklist")), "blitzcrank", false, false, true, false); blitzMenu.AddItem(new MenuItem(blitzMenu.Name + ".r", Global.Lang.Get("G_UseR")).SetValue(true)); var tahmMenu = ultimateMenu.AddSubMenu(new Menu("Tahm Kench", ultimateMenu.Name + ".tahm-kench")); HeroListManager.AddToMenu( tahmMenu.AddSubMenu(new Menu(Global.Lang.Get("G_Blacklist"), tahmMenu.Name + ".blacklist")), "tahm-kench", false, false, true, false); tahmMenu.AddItem(new MenuItem(tahmMenu.Name + ".r", Global.Lang.Get("G_UseR")).SetValue(true)); ultimateMenu.AddItem(new MenuItem(ultimateMenu.Name + ".save", Global.Lang.Get("G_Save")).SetValue(true)); var miscMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Miscellaneous"), Menu.Name + ".miscellaneous")); ManaManager.AddToMenu(miscMenu, "misc", ManaCheckType.Minimum, ManaValueType.Percent); miscMenu.AddItem( new MenuItem(miscMenu.Name + ".e-reset", Global.Lang.Get("Kalista_EHarassReset")).SetValue(true)); miscMenu.AddItem( new MenuItem(miscMenu.Name + ".w-baron", Global.Lang.Get("Kalista_WBaron")).SetValue( new KeyBind('J', KeyBindType.Press))); miscMenu.AddItem( new MenuItem(miscMenu.Name + ".w-dragon", Global.Lang.Get("Kalista_WDragon")).SetValue( new KeyBind('K', KeyBindType.Press))); IndicatorManager.AddToMenu(DrawingManager.GetMenu(), true); IndicatorManager.Add(Q); IndicatorManager.Add(W); IndicatorManager.Add("E", Rend.GetDamage); IndicatorManager.Finale(); TargetSelector.OverwriteWeightFunction("low-health", hero => hero.Health - Rend.GetDamage(hero)); TargetSelector.AddWeightedItem( new WeightedItem( "w-stack", "W " + Global.Lang.Get("G_Stack"), 10, false, hero => hero.HasBuff("kalistacoopstrikemarkally") ? 10 : 0)); }
protected override void AddToMenu() { var ultimateMenu = Menu.AddSubMenu(new Menu("Ultimate", Menu.Name + ".ultimate")); var blitzMenu = ultimateMenu.AddSubMenu(new Menu("Blitzcrank", ultimateMenu.Name + ".blitzcrank")); HeroListManager.AddToMenu( blitzMenu.AddSubMenu(new Menu("Blacklist", blitzMenu.Name + ".blacklist")), new HeroListManagerArgs("blitzcrank") { IsWhitelist = false, Allies = false, Enemies = true, DefaultValue = false, EnabledButton = false }); blitzMenu.AddItem(new MenuItem(blitzMenu.Name + ".r", "Enabled").SetValue(true)); var tahmMenu = ultimateMenu.AddSubMenu(new Menu("Tahm Kench", ultimateMenu.Name + ".tahm-kench")); HeroListManager.AddToMenu( tahmMenu.AddSubMenu(new Menu("Blacklist", tahmMenu.Name + ".blacklist")), new HeroListManagerArgs("tahm-kench") { IsWhitelist = false, Allies = false, Enemies = true, DefaultValue = false, EnabledButton = false }); tahmMenu.AddItem(new MenuItem(tahmMenu.Name + ".r", "Enabled").SetValue(true)); ultimateMenu.AddItem( new MenuItem(ultimateMenu.Name + ".save", "Save Mode").SetValue( new StringList(new[] { "None", "Auto", "Min. Health %" }, 1))).ValueChanged += delegate(object sender, OnValueChangeEventArgs args) { Utils.UpdateVisibleTag(ultimateMenu, 1, args.GetNewValue <StringList>().SelectedIndex == 2); }; ultimateMenu.AddItem( new MenuItem(ultimateMenu.Name + ".save-health", "Min. Health %").SetValue(new Slider(10, 1, 50))) .SetTag(1); Utils.UpdateVisibleTag( ultimateMenu, 1, Menu.Item(Menu.Name + ".ultimate.save").GetValue <StringList>().SelectedIndex == 2); var comboMenu = Menu.AddSubMenu(new Menu("Combo", Menu.Name + ".combo")); HitchanceManager.AddToMenu( comboMenu.AddSubMenu(new Menu("Hitchance", comboMenu.Name + ".hitchance")), "combo", new Dictionary <string, HitChance> { { "Q", HitChance.VeryHigh } }); ResourceManager.AddToMenu( comboMenu, new ResourceManagerArgs( "combo-q", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum) { Prefix = "Q", DefaultValue = 10 }); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", "Use Q").SetValue(true)); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e", "Use E").SetValue(true)); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e-min", "E Fleeing Min.").SetValue(new Slider(8, 1, 20))); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".minions", "Attack Minions").SetValue(false)); var harassMenu = Menu.AddSubMenu(new Menu("Harass", Menu.Name + ".harass")); HitchanceManager.AddToMenu( harassMenu.AddSubMenu(new Menu("Hitchance", harassMenu.Name + ".hitchance")), "harass", new Dictionary <string, HitChance> { { "Q", HitChance.High } }); ResourceManager.AddToMenu( harassMenu, new ResourceManagerArgs( "harass-q", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum) { Prefix = "Q", DefaultValue = 30 }); ResourceManager.AddToMenu( harassMenu, new ResourceManagerArgs( "harass-e", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum) { Prefix = "E", DefaultValue = 30 }); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", "Use Q").SetValue(true)); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e", "Use E").SetValue(true)); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e-min", "E Min.").SetValue(new Slider(4, 1, 20))); var laneClearMenu = Menu.AddSubMenu(new Menu("Lane Clear", Menu.Name + ".lane-clear")); ResourceManager.AddToMenu( laneClearMenu, new ResourceManagerArgs( "lane-clear", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum) { Advanced = true, LevelRanges = new SortedList <int, int> { { 1, 6 }, { 6, 12 }, { 12, 18 } }, DefaultValues = new List <int> { 50, 30, 30 } }); laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".q", "Use Q").SetValue(true)); laneClearMenu.AddItem( new MenuItem(laneClearMenu.Name + ".q-min", "Q Min. Hits").SetValue(new Slider(3, 1, 5))); laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".e", "Use E").SetValue(true)); var jungleClearMenu = Menu.AddSubMenu(new Menu("Jungle Clear", Menu.Name + ".jungle-clear")); ResourceManager.AddToMenu( jungleClearMenu, new ResourceManagerArgs( "jungle-clear", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum) { Advanced = true, LevelRanges = new SortedList <int, int> { { 1, 6 }, { 6, 12 }, { 12, 18 } }, DefaultValues = new List <int> { 30, 10, 10 } }); jungleClearMenu.AddItem(new MenuItem(jungleClearMenu.Name + ".q", "Use Q").SetValue(true)); jungleClearMenu.AddItem(new MenuItem(jungleClearMenu.Name + ".e", "Use E").SetValue(true)); var lasthitMenu = Menu.AddSubMenu(new Menu("Last Hit", Menu.Name + ".lasthit")); ResourceManager.AddToMenu( lasthitMenu, new ResourceManagerArgs( "lasthit", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum) { Advanced = true, LevelRanges = new SortedList <int, int> { { 1, 6 }, { 6, 12 }, { 12, 18 } }, DefaultValues = new List <int> { 50, 30, 30 } }); lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-siege", "E Siege Minion").SetValue(true)); lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-unkillable", "E Unkillable").SetValue(true)); lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-turret", "E Under Turret").SetValue(true)); lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".separator", string.Empty)); lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-jungle", "E Jungle").SetValue(true)); lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-big", "E Dragon/Baron").SetValue(true)); var killstealMenu = Menu.AddSubMenu(new Menu("Killsteal", Menu.Name + ".killsteal")); killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".e", "Use E").SetValue(true)); var miscMenu = Menu.AddSubMenu(new Menu("Misc", Menu.Name + ".miscellaneous")); ResourceManager.AddToMenu( miscMenu, new ResourceManagerArgs("misc", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum) { Prefix = "E", DefaultValue = 30 }); miscMenu.AddItem(new MenuItem(miscMenu.Name + ".e-reset", "E Harass Reset").SetValue(true)); miscMenu.AddItem(new MenuItem(miscMenu.Name + ".e-death", "E Before Death").SetValue(true)); miscMenu.AddItem( new MenuItem(miscMenu.Name + ".w-baron", "Hotkey W Baron").SetValue(new KeyBind('J', KeyBindType.Press))); miscMenu.AddItem( new MenuItem(miscMenu.Name + ".w-dragon", "Hotkey W Dragon").SetValue( new KeyBind('K', KeyBindType.Press))); IndicatorManager.AddToMenu(DrawingManager.Menu, true); IndicatorManager.Add(Q, true, false); IndicatorManager.Add(W, true, false); IndicatorManager.Add("E", Rend.GetDamage); IndicatorManager.Finale(); _ePercent = DrawingManager.Add("E Percent Damage", new Circle(false, Color.DodgerBlue)); var lowHealthWeight = TargetSelector.Weights.GetItem("low-health"); if (lowHealthWeight != null) { lowHealthWeight.ValueFunction = hero => hero.Health - Rend.GetDamage(hero); lowHealthWeight.Tooltip = "Low Health (Health - Rend Damage) = Higher Weight"; } TargetSelector.Weights.Register( new TargetSelector.Weights.Item( "w-stack", "W Stack", 10, false, hero => hero.HasBuff("kalistacoopstrikemarkally") ? 1 : 0, "Has W Debuff = Higher Weight")); }
/// <summary> /// When overridden in the derived class, draws the graphics to the control. /// </summary> /// <param name="currentTime">The current time.</param> protected override void HandleDraw(TickCount currentTime) { if (DesignMode) { base.HandleDraw(currentTime); return; } TransBoxManager.Update(currentTime); // Update the cursor display for the transformation box. Only change the cursor if we are currently // under a transbox, or we have just stopped being under one. If we update it every frame, it screws with the // UI display for everything else (like when the cursor is over a textbox). var transBoxCursor = TransBoxManager.CurrentCursor; if (transBoxCursor == null) { if (_wasUnderTransBox) { Cursor = Cursors.Default; _wasUnderTransBox = false; } } else { Cursor = transBoxCursor; _wasUnderTransBox = true; } int deltaTime; if (_lastUpdateTime == TickCount.MinValue) { deltaTime = 30; } else { deltaTime = Math.Max(5, (int)(currentTime - _lastUpdateTime)); } _lastUpdateTime = currentTime; DrawingManager.Update(currentTime); _camera.Min += _cameraVelocity * (deltaTime / 1000f); // Update UpdateMap(currentTime, deltaTime); ToolManager.Instance.MapDrawingExtensions.Map = Map; // Draw the world try { var worldSB = DrawingManager.BeginDrawWorld(Camera); if (worldSB != null) { DrawMapWorld(worldSB); } } finally { if (DrawingManager.State != DrawingManagerState.Idle) { DrawingManager.EndDrawWorld(); } } // Draw the GUI try { var guiSB = DrawingManager.BeginDrawGUI(); if (guiSB != null) { DrawMapGUI(guiSB); } } finally { if (DrawingManager.State != DrawingManagerState.Idle) { DrawingManager.EndDrawGUI(); } } }
protected override void Draw() { DrawingManager.ViewPortSize = new Point(this.Width, this.Height); ParentEditor.ZoomBox.Camera.Update(1 / 60f); GraphicsDevice.Clear(Color.CornflowerBlue); // Use SpriteSortMode.Immediate, so we can apply custom renderstates. _spriteBatch.Begin(SpriteBlendMode.AlphaBlend, SpriteSortMode.Immediate, SaveStateMode.SaveState); // Set the texture addressing mode to wrap, so we can repeat // many copies of our tiled checkerboard texture. GraphicsDevice.SamplerStates[0].AddressU = TextureAddressMode.Wrap; GraphicsDevice.SamplerStates[0].AddressV = TextureAddressMode.Wrap; Rectangle fullRect = new Rectangle(0, 0, this.Width, this.Height); // Draw a tiled checkerboard pattern in the background. _spriteBatch.Draw(_checkerTexture, fullRect, fullRect, new Color(64, 64, 92)); if (CompositeEntity == null) { _spriteBatch.End(); } else { _spriteBatch.End(); float gridSize = 100000; DrawingManager.DrawFilledRectangle(10, new Vector2(-gridSize, 0), new Vector2(gridSize * 2, 1), new Color(128, 128, 128, 40), DrawingBlendingType.Alpha); DrawingManager.DrawFilledRectangle(10, new Vector2(0, -gridSize), new Vector2(1, gridSize * 2), new Color(128, 128, 128, 40), DrawingBlendingType.Alpha); DrawingManager.DrawFilledRectangle(10, new Vector2(-gridSize, 213), new Vector2(gridSize * 2, 1), new Color(255, 0, 255, 0), DrawingBlendingType.Alpha); CompositeEntity.Position = new Vector2(0); if (ParentEditor.SelectedCompositeKeyFrame != null) { DrawKeyFrame(ParentEditor.SelectedCompositeKeyFrame); if (String.IsNullOrEmpty(this.HighlightedBone) == false) { DrawBoneSceneItemBoundingRect(this.HighlightedBone, Color.Gray); } foreach (String boneTransformRef in this.SelectedBones) { DrawBoneSceneItemBoundingRect(boneTransformRef, Color.Blue); } if (_refreshSceneItemProperties == true) { ParentEditor.propertyGridCompositeBoneTransform.SelectedObject = this.ParentEditor.SelectedCompositeBoneTransform; _refreshSceneItemProperties = false; } } MilkshakeForm.SwapCameraAndRenderScene(ParentEditor.ZoomBox.Camera); // draw Pivot if (String.IsNullOrEmpty(this.HighlightedBone) != true) { _spriteBatch.Begin(SpriteBlendMode.AlphaBlend, SpriteSortMode.Immediate, SaveStateMode.None); Vector2 offset = new Vector2(this.Width / 2f, this.Height / 2f); CompositeBoneTransform boneTransform = ParentEditor.SelectedCompositeKeyFrame.GetBoneTransformFromKeyFrame( ParentEditor.SelectedCompositeKeyFrame, this.HighlightedBone); SceneItem boneTransformSceneItem = boneTransform.GetSceneItem(); if (boneTransform.IsVisible == true && boneTransformSceneItem != null) { Rectangle boundingRect = boneTransformSceneItem.BoundingRect; Vector2 pivotPos = offset + boneTransformSceneItem.GetAbsolutePivot(true) + new Vector2(boundingRect.X, boundingRect.Y); _spriteBatch.Draw(_pivotTexture, pivotPos, null, Color.White, 0, new Vector2(6.5f), Vector2.One, SpriteEffects.None, 1); } _spriteBatch.End(); } } if (ParentEditor.UpdatePreview == true) { ParentEditor.UpdatePreview = false; ParentEditor.PreviewAnimation(); } ParentEditor.Update(1 / 60f); }
private void ClearCanvasButtonClick(object sender, EventArgs e) { DrawingManager.ClearPictureBox(this.DrawingFieldPictureBox); }
protected override void AddToMenu() { DrawingManager.Add("R " + Global.Lang.Get("G_Flash"), R.Range + SummonerManager.Flash.Range); var comboMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Combo"), Menu.Name + ".combo")); HitchanceManager.AddToMenu( comboMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MH"), comboMenu.Name + ".hitchance")), "combo", new Dictionary <string, int> { { "Q", 2 }, { "W", 1 }, { "R", 2 } }); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", Global.Lang.Get("G_UseQ")).SetValue(true)); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".w", Global.Lang.Get("G_UseW")).SetValue(true)); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true)); var harassMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Harass"), Menu.Name + ".harass")); HitchanceManager.AddToMenu( harassMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MH"), harassMenu.Name + ".hitchance")), "harass", new Dictionary <string, int> { { "Q", 2 }, { "W", 1 } }); ManaManager.AddToMenu( harassMenu, "harass", ManaCheckType.Minimum, ManaValueType.Total, string.Empty, 70, 0, 750); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", Global.Lang.Get("G_UseQ")).SetValue(true)); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".w", Global.Lang.Get("G_UseW")).SetValue(true)); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true)); var laneclearMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_LaneClear"), Menu.Name + ".lane-clear")); ManaManager.AddToMenu( laneclearMenu, "lane-clear", ManaCheckType.Minimum, ManaValueType.Total, string.Empty, 90, 0, 750); laneclearMenu.AddItem( new MenuItem(laneclearMenu.Name + ".aa", Global.Lang.Get("G_UseAutoAttacks")).SetValue(true)); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".q", Global.Lang.Get("G_UseQ")).SetValue(true)); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".w", Global.Lang.Get("G_UseW")).SetValue(true)); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true)); var lasthitMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_LastHit"), Menu.Name + ".lasthit")); ManaManager.AddToMenu( lasthitMenu, "lasthit", ManaCheckType.Maximum, ManaValueType.Percent, string.Empty, 70); lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true)); lasthitMenu.AddItem( new MenuItem( lasthitMenu.Name + ".e-poison", Global.Lang.Get("G_UseE") + " " + Global.Lang.Get("G_Poison")) .SetValue(true)); var ultimateMenu = UltimateManager.AddToMenu(Menu, true, true, false, true, false, true, true, true, true); ultimateMenu.AddItem( new MenuItem(ultimateMenu.Name + ".range", Global.Lang.Get("G_Range")).SetValue( new Slider(700, 400, 825))).ValueChanged += delegate(object sender, OnValueChangeEventArgs args) { R.Range = args.GetNewValue <Slider>().Value; DrawingManager.Update( "R " + Global.Lang.Get("G_Flash"), args.GetNewValue <Slider>().Value + SummonerManager.Flash.Range); }; var killstealMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Killsteal"), Menu.Name + ".killsteal")); killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true)); killstealMenu.AddItem( new MenuItem( killstealMenu.Name + ".e-poison", Global.Lang.Get("G_UseE") + " " + Global.Lang.Get("G_Poison")) .SetValue(true)); var fleeMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Flee"), Menu.Name + ".flee")); fleeMenu.AddItem(new MenuItem(fleeMenu.Name + ".w", Global.Lang.Get("G_UseW")).SetValue(true)); var miscMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Miscellaneous"), Menu.Name + ".miscellaneous")); DelayManager.AddToMenu(miscMenu, "e-delay", "E", 250, 0, 1000); HeroListManager.AddToMenu( miscMenu.AddSubMenu(new Menu("Q " + Global.Lang.Get("G_Gapcloser"), miscMenu.Name + "q-gapcloser")), "q-gapcloser", false, false, true, false); HeroListManager.AddToMenu( miscMenu.AddSubMenu(new Menu("Q " + Global.Lang.Get("G_Fleeing"), miscMenu.Name + "q-fleeing")), "q-fleeing", false, false, true, false); HeroListManager.AddToMenu( miscMenu.AddSubMenu(new Menu("W " + Global.Lang.Get("G_Gapcloser"), miscMenu.Name + "w-gapcloser")), "w-gapcloser", false, false, true, false); HeroListManager.AddToMenu( miscMenu.AddSubMenu(new Menu("W " + Global.Lang.Get("G_Stunned"), miscMenu.Name + "w-stunned")), "w-stunned", false, false, true, false); HeroListManager.AddToMenu( miscMenu.AddSubMenu(new Menu("W " + Global.Lang.Get("G_Fleeing"), miscMenu.Name + "w-fleeing")), "w-fleeing", false, false, true, false); R.Range = Menu.Item(Menu.Name + ".ultimate.range").GetValue <Slider>().Value; DrawingManager.Update( "R " + Global.Lang.Get("G_Flash"), Menu.Item(Menu.Name + ".ultimate.range").GetValue <Slider>().Value + SummonerManager.Flash.Range); IndicatorManager.AddToMenu(DrawingManager.GetMenu(), true); IndicatorManager.Add(Q); IndicatorManager.Add(W); IndicatorManager.Add("E", hero => E.GetDamage(hero) * 5); IndicatorManager.Add(R); IndicatorManager.Finale(); TargetSelector.AddWeightedItem( new WeightedItem( "poison-time", Global.Lang.Get("Cassiopeia_PoisonTime"), 10, true, hero => GetPoisonBuffEndTime(hero) + 1)); }
void drawingManager_OnElementSelected(DrawingManager sender, DrawingAnnotation element) { this.txtAnnotationLabel.Text = element.Annotation.Label; }
private void Start() { m_ActionSet.Activate(SteamVR_Input_Sources.Any, 0, true); manager = FindObjectOfType <DrawingManager>(); }
// // GET: /Home/ public ActionResult Index() { ViewBag.DrawingFile = Path.Combine(Server.MapPath("~/App_Data"), "aa.dwg"); ViewBag.DrawingID = DrawingManager.Add(null, ViewBag.DrawingFile).Id; return(View()); }
protected override void AddToMenu() { var comboMenu = Menu.AddSubMenu(new Menu("Combo", Menu.Name + ".combo")); HitchanceManager.AddToMenu( comboMenu.AddSubMenu(new Menu("Hitchance", comboMenu.Name + ".hitchance")), "combo", new Dictionary <string, HitChance> { { "Q", HitChance.High } }); ManaManager.AddToMenu(comboMenu, "combo-blue", ManaCheckType.Minimum, ManaValueType.Percent, "W " + "Blue"); comboMenu.AddItem( new MenuItem(comboMenu.Name + ".gold-percent", "W " + "Gold Health Percent").SetValue( new Slider(20, 5, 75))); comboMenu.AddItem( new MenuItem(comboMenu.Name + ".red-min", "W " + "Red Min.").SetValue(new Slider(3, 1, 5))); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", "Use Q").SetValue(true)); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".w", "Use W").SetValue(true)); var harassMenu = Menu.AddSubMenu(new Menu("Harass", Menu.Name + ".harass")); HitchanceManager.AddToMenu( harassMenu.AddSubMenu(new Menu("Hitchance", harassMenu.Name + ".hitchance")), "harass", new Dictionary <string, HitChance> { { "Q", HitChance.VeryHigh } }); ManaManager.AddToMenu(harassMenu, "harass", ManaCheckType.Minimum, ManaValueType.Percent); ManaManager.AddToMenu( harassMenu, "harass-blue", ManaCheckType.Minimum, ManaValueType.Percent, "W " + "Blue", 50); harassMenu.AddItem( new MenuItem(harassMenu.Name + ".w-card", "W " + "Card").SetValue( new StringList(new[] { "Gold", "Red", "Blue" }))); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".w-auto", "Auto Select").SetValue(true)); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", "Use Q").SetValue(true)); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".w", "Use W").SetValue(true)); var laneclearMenu = Menu.AddSubMenu(new Menu("Lane Clear", Menu.Name + ".lane-clear")); ManaManager.AddToMenu(laneclearMenu, "lane-clear", ManaCheckType.Minimum, ManaValueType.Percent); ManaManager.AddToMenu( laneclearMenu, "lane-clear-blue", ManaCheckType.Minimum, ManaValueType.Percent, "W " + "Blue", 50); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".q-min", "Q Min.").SetValue(new Slider(3, 1, 5))); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".q", "Use Q").SetValue(true)); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".w", "Use W").SetValue(true)); var fleeMenu = Menu.AddSubMenu(new Menu("Flee", Menu.Name + ".flee")); fleeMenu.AddItem(new MenuItem(fleeMenu.Name + ".w", "Use W Gold").SetValue(true)); var miscMenu = Menu.AddSubMenu(new Menu("Misc", Menu.Name + ".miscellaneous")); miscMenu.AddItem( new MenuItem(miscMenu.Name + ".w-range", "W " + "Range").SetValue(new Slider((int)W.Range, 500, 1000))) .ValueChanged += delegate(object sender, OnValueChangeEventArgs args) { W.Range = args.GetNewValue <Slider>().Value; }; miscMenu.AddItem( new MenuItem(miscMenu.Name + ".w-delay", "W " + "Delay").SetValue(new Slider(300, 0, 1000))) .ValueChanged += delegate(object sender, OnValueChangeEventArgs args) { Cards.Delay = args.GetNewValue <Slider>().Value; }; miscMenu.AddItem( new MenuItem(miscMenu.Name + ".mode", "Mode").SetValue(new StringList(new[] { "Burst", "Team" }))); miscMenu.AddItem(new MenuItem(miscMenu.Name + ".r-card", "Pick Card on R").SetValue(true)); HeroListManager.AddToMenu( miscMenu.AddSubMenu(new Menu("Q Gapcloser", miscMenu.Name + "q-gapcloser")), "q-gapcloser", false, false, true, false); var manualMenu = Menu.AddSubMenu(new Menu("Manual", Menu.Name + ".manual")); manualMenu.AddItem( new MenuItem(manualMenu.Name + ".blue", "Hotkey Blue").SetValue(new KeyBind('Z', KeyBindType.Press))); manualMenu.AddItem( new MenuItem(manualMenu.Name + ".red", "Hotkey Red").SetValue(new KeyBind('U', KeyBindType.Press))); manualMenu.AddItem( new MenuItem(manualMenu.Name + ".gold", "Hotkey Gold").SetValue(new KeyBind('I', KeyBindType.Press))); W.Range = Menu.Item(Menu.Name + ".miscellaneous.w-range").GetValue <Slider>().Value; Cards.Delay = Menu.Item(Menu.Name + ".miscellaneous.w-delay").GetValue <Slider>().Value; IndicatorManager.AddToMenu(DrawingManager.Menu, true); IndicatorManager.Add(Q); IndicatorManager.Add( "W", hero => (W.IsReady() || Cards.Status == SelectStatus.Selecting || Cards.Status == SelectStatus.Ready) && Cards.Status != SelectStatus.Selected ? W.GetDamage(hero) : (Cards.Status == SelectStatus.Selected ? (Cards.Has(CardColor.Blue) ? W.GetDamage(hero) : (Cards.Has(CardColor.Red) ? W.GetDamage(hero, 1) : W.GetDamage(hero, 2))) : 0)); IndicatorManager.Add("E", hero => E.Level > 0 && GetEStacks() >= 2 ? E.GetDamage(hero) : 0); IndicatorManager.Finale(); _eStacks = DrawingManager.Add("E " + "Stacks", true); _rMinimap = DrawingManager.Add("R " + "Minimap", true); }
public ActionResult LoadFromHDD() { ViewBag.DrawingFile = Path.Combine(Server.MapPath("~/App_Data"), "ford_cobra.dwg"); ViewBag.DrawingID = DrawingManager.Add(null, ViewBag.DrawingFile).Id; return(View("Index")); }
protected override void AddToMenu() { DrawingManager.Add("E " + Global.Lang.Get("G_Max"), MaxERange); var comboMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Combo"), Menu.Name + ".combo")); HitchanceManager.AddToMenu( comboMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MH"), comboMenu.Name + ".hitchance")), "combo", new Dictionary <string, int> { { "W", 2 }, { "E", 2 } }); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", Global.Lang.Get("G_UseQ")).SetValue(true)); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".w", Global.Lang.Get("G_UseW")).SetValue(true)); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true)); var harassMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Harass"), Menu.Name + ".harass")); HitchanceManager.AddToMenu( harassMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MH"), harassMenu.Name + ".hitchance")), "harass", new Dictionary <string, int> { { "E", 2 } }); ManaManager.AddToMenu(harassMenu, "harass", ManaCheckType.Minimum, ManaValueType.Percent); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", Global.Lang.Get("G_UseQ")).SetValue(true)); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true)); var laneclearMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_LaneClear"), Menu.Name + ".lane-clear")); ManaManager.AddToMenu( laneclearMenu, "lane-clear-q", ManaCheckType.Minimum, ManaValueType.Total, string.Empty, 200, 0, 750); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".q", Global.Lang.Get("G_UseQ")).SetValue(true)); ManaManager.AddToMenu(laneclearMenu, "lane-clear-e", ManaCheckType.Minimum, ManaValueType.Percent); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true)); laneclearMenu.AddItem( new MenuItem(laneclearMenu.Name + ".e-min", "E " + Global.Lang.Get("G_Min")).SetValue( new Slider(3, 1, 5))); var lasthitMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_LastHit"), Menu.Name + ".lasthit")); ManaManager.AddToMenu(lasthitMenu, "lasthit", ManaCheckType.Minimum, ManaValueType.Percent); lasthitMenu.AddItem( new MenuItem(lasthitMenu.Name + ".q-unkillable", "Q " + Global.Lang.Get("G_Unkillable")).SetValue(true)); var ultimateMenu = UltimateManager.AddToMenu(Menu, true, true, true, false, false, false, true, true, true); ultimateMenu.AddItem( new MenuItem(ultimateMenu.Name + ".follow", Global.Lang.Get("Viktor_AutoFollow")).SetValue(true)); var killstealMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Killsteal"), Menu.Name + ".killsteal")); killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true)); killstealMenu.AddItem( new MenuItem(killstealMenu.Name + ".q-aa", "Q + " + Global.Lang.Get("G_AutoAttack")).SetValue(true)); var fleeMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Flee"), Menu.Name + ".flee")); fleeMenu.AddItem(new MenuItem(fleeMenu.Name + ".w", Global.Lang.Get("G_UseW")).SetValue(true)); fleeMenu.AddItem( new MenuItem(fleeMenu.Name + ".q-upgraded", "Q " + Global.Lang.Get("G_Upgraded")).SetValue(true)); var miscMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Miscellaneous"), Menu.Name + ".miscellaneous")); HeroListManager.AddToMenu( miscMenu.AddSubMenu(new Menu("W " + Global.Lang.Get("G_Slowed"), miscMenu.Name + "w-slowed")), "w-slowed", false, false, true, false); HeroListManager.AddToMenu( miscMenu.AddSubMenu(new Menu("W " + Global.Lang.Get("G_Stunned"), miscMenu.Name + "w-stunned")), "w-stunned", false, false, true, false); HeroListManager.AddToMenu( miscMenu.AddSubMenu(new Menu("W " + Global.Lang.Get("G_Gapcloser"), miscMenu.Name + "w-gapcloser")), "w-gapcloser", false, false, true, false); IndicatorManager.AddToMenu(DrawingManager.GetMenu(), true); IndicatorManager.Add( "Q", delegate(Obj_AI_Hero hero) { var damage = 0f; if (Q.IsReady()) { damage += Q.GetDamage(hero); damage += CalcPassiveDamage(hero); } else if (HasQBuff()) { damage += CalcPassiveDamage(hero); } return(damage); }); IndicatorManager.Add(E); IndicatorManager.Add( "R " + Global.Lang.Get("G_Burst"), delegate(Obj_AI_Hero hero) { if (R.IsReady()) { return(R.GetDamage(hero) + R.GetDamage(hero, 1)); } return(0); }); IndicatorManager.Add( "R " + Global.Lang.Get("G_Full"), delegate(Obj_AI_Hero hero) { if (R.IsReady()) { return(R.GetDamage(hero) + R.GetDamage(hero, 1) * 10); } return(0); }); IndicatorManager.Finale(); }
public ActionResult GetCSV(string guid) { string resp = ""; DrawingState ds = DrawingManager.Get(guid); if (ds != null) { List <AttributesExport> toExcel = new List <AttributesExport>(); if (DrawingManager.Engine == DrawingEngine.CADNET) { CADImage cadImage = ds.Drawing.GetInstance() as CADImage; foreach (CADEntity ent in cadImage.Converter.Entities) { if ((ent is CADInsert) && ((ent as CADInsert).Attribs.Count == 3)) { AttributesExport atrExp = new AttributesExport(); atrExp.Tags = new Dictionary <string, string>(); foreach (CADAttrib attr in (ent as CADInsert).Attribs) { atrExp.Tags.Add(attr.Tag, attr.Value); } atrExp.BlockName = (ent as CADInsert).Block.Name; toExcel.Add(atrExp); } } } else { string xml = ds.Drawing.ProcessXML("<?xml version=\"1.0\" encoding=\"UTF-8\"?><cadsofttools version=\"2\"><get mode=\"5\" /></cadsofttools>"); XmlDocument doc = new XmlDocument(); doc.LoadXml(xml); XmlNodeList nodes = doc.SelectNodes("//cstInsert"); foreach (XmlNode node in nodes) { if (node.ChildNodes.Count == 3) { AttributesExport attrExp = new AttributesExport(); attrExp.Tags = new Dictionary <string, string>(); XmlAttribute attr = node.Attributes["BlockName"]; if (attr != null) { attrExp.BlockName = attr.Value; } foreach (XmlNode cNode in node.ChildNodes) { XmlAttribute atrTag = cNode.Attributes["Tag"]; XmlAttribute atrValue = cNode.Attributes["Value"]; if ((atrTag != null) && (atrValue != null)) { attrExp.Tags.Add(atrTag.Value, atrValue.Value); } } toExcel.Add(attrExp); } } } foreach (AttributesExport attr in toExcel) { resp += attr.BlockName + "; "; foreach (var tag in attr.Tags) { resp += tag.Key + "; " + tag.Value + "; "; } resp += "\r\n"; } } Response.AddHeader("Content-Disposition", "attachment;filename=attribs.csv"); return(Content(resp, "text/csv")); }
public override void Destroy() { DrawingManager.Remove(this); base.Destroy(); }
public DefaultDrawVisitor(DrawingManager drawing_manager) { this.drawing_manager = drawing_manager; }
private IEnumerator UpdateWorldCoroutine() { var random = new System.Random(); while (true) { if (loadedChunks.Count == 0) { yield return(new WaitForSeconds(simulationStep)); continue; } using var drawingCommands = DrawingManager.GetBuilder(); var minChunkX = loadedChunks.Min(a => a.Key.x); var minChunkY = loadedChunks.Min(a => a.Key.y); var maxChunkX = loadedChunks.Max(a => a.Key.x); var maxChunkY = loadedChunks.Max(a => a.Key.y); for (int i = 0; i < 2; i++) { for (int j = 0; j < 2; j++) { JobHandle?jobHandle = null; for (var chunkX = minChunkX; chunkX <= maxChunkX; chunkX++) { for (var chunkY = minChunkY; chunkY <= maxChunkY; chunkY++) { if (!((abs(chunkX % 2) == i) || (abs(chunkY % 2) == j))) { continue; } var chunkPosition = int2(chunkX, chunkY); if (!loadedChunks.TryGetValue(chunkPosition, out var chunkContainer)) { continue; } var chunkContainersWithNeighbors = new ValueWithNeighbors <ChunkContainer?> { Value = chunkContainer, North = loadedChunks.TryGetValue(chunkPosition + int2(0, 1)), NorthEast = loadedChunks.TryGetValue(chunkPosition + int2(1, 1)), East = loadedChunks.TryGetValue(chunkPosition + int2(1, 0)), SouthEast = loadedChunks.TryGetValue(chunkPosition + int2(1, -1)), South = loadedChunks.TryGetValue(chunkPosition + int2(0, -1)), SouthWest = loadedChunks.TryGetValue(chunkPosition + int2(-1, -1)), West = loadedChunks.TryGetValue(chunkPosition + int2(-1, 0)), NorthWest = loadedChunks.TryGetValue(chunkPosition + int2(-1, 1)), }; var chunkWithNeighbors = new ValueWithNeighbors <Chunk> { Value = chunkContainer.Chunk, North = chunkContainersWithNeighbors.North?.Chunk ?? outOfBoundsChunk, NorthEast = chunkContainersWithNeighbors.NorthEast?.Chunk ?? outOfBoundsChunk, East = chunkContainersWithNeighbors.East?.Chunk ?? outOfBoundsChunk, SouthEast = chunkContainersWithNeighbors.SouthEast?.Chunk ?? outOfBoundsChunk, South = chunkContainersWithNeighbors.South?.Chunk ?? outOfBoundsChunk, SouthWest = chunkContainersWithNeighbors.SouthWest?.Chunk ?? outOfBoundsChunk, West = chunkContainersWithNeighbors.West?.Chunk ?? outOfBoundsChunk, NorthWest = chunkContainersWithNeighbors.NorthWest?.Chunk ?? outOfBoundsChunk }; var job = new UpdateChunkJob(chunkWithNeighbors, (uint)Time.frameCount, new Unity.Mathematics.Random((uint)random.Next()), drawingCommands, (float2)chunkPosition * ChunkScale, ChunkScale, simulationStep); var newJobHandle = job.Schedule(); if (jobHandle == null) { jobHandle = newJobHandle; } else { jobHandle = JobHandle.CombineDependencies(jobHandle.Value, newJobHandle); } } } if (jobHandle != null) { jobHandle.Value.Complete(); } } } yield return(new WaitForSeconds(simulationStep)); } }
/// <summary> /// When overridden in the derived class, draws the graphics to the control. /// </summary> /// <param name="currentTime">The current time.</param> protected override void HandleDraw(TickCount currentTime) { if (DesignMode) { base.HandleDraw(currentTime); return; } TransBoxManager.Update(currentTime); Cursor = TransBoxManager.CurrentCursor; int deltaTime; if (_lastUpdateTime == TickCount.MinValue) { deltaTime = 30; } else { deltaTime = Math.Max(5, (int)(currentTime - _lastUpdateTime)); } _lastUpdateTime = currentTime; DrawingManager.Update(currentTime); _camera.Min += _cameraVelocity * (deltaTime / 1000f); // Update UpdateMap(currentTime, deltaTime); ToolManager.Instance.MapDrawingExtensions.Map = Map; // Draw the world try { var worldSB = DrawingManager.BeginDrawWorld(Camera); if (worldSB != null) { DrawMapWorld(worldSB); } } finally { if (DrawingManager.State != DrawingManagerState.Idle) { DrawingManager.EndDrawWorld(); } } // Draw the GUI try { var guiSB = DrawingManager.BeginDrawGUI(); if (guiSB != null) { DrawMapGUI(guiSB); } } finally { if (DrawingManager.State != DrawingManagerState.Idle) { DrawingManager.EndDrawGUI(); } } }
protected override void AddToMenu() { _ultimate.AddToMenu(Menu); var comboMenu = Menu.AddSubMenu(new Menu("Combo", Menu.Name + ".combo")); ResourceManager.AddToMenu( comboMenu, new ResourceManagerArgs( "combo-e", ResourceType.Health, ResourceValueType.Percent, ResourceCheckType.Minimum) { Prefix = "E", DefaultValue = 0 }); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", "Use Q").SetValue(true)); comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e", "Use E").SetValue(true)); var harassMenu = Menu.AddSubMenu(new Menu("Harass", Menu.Name + ".harass")); ResourceManager.AddToMenu( harassMenu, new ResourceManagerArgs( "harass-e", ResourceType.Health, ResourceValueType.Percent, ResourceCheckType.Minimum) { Prefix = "E", DefaultValue = 30 }); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", "Use Q").SetValue(true)); harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e", "Use E").SetValue(true)); var laneclearMenu = Menu.AddSubMenu(new Menu("Lane Clear", Menu.Name + ".lane-clear")); ResourceManager.AddToMenu( laneclearMenu, new ResourceManagerArgs( "lane-clear-e", ResourceType.Health, ResourceValueType.Percent, ResourceCheckType.Minimum) { Prefix = "E", DefaultValue = 45 }); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".q", "Use Q").SetValue(true)); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".e", "Use E").SetValue(true)); laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".e-min", "E Min.").SetValue(new Slider(3, 1, 5))); var lasthitMenu = Menu.AddSubMenu(new Menu("Last Hit", Menu.Name + ".lasthit")); lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".q", "Use Q").SetValue(true)); lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".q-unkillable", "Q Unkillable").SetValue(true)); var fleeMenu = Menu.AddSubMenu(new Menu("Flee", Menu.Name + ".flee")); fleeMenu.AddItem(new MenuItem(fleeMenu.Name + ".q", "Use Q").SetValue(true)); var killstealMenu = Menu.AddSubMenu(new Menu("Killsteal", Menu.Name + ".killsteal")); killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".q", "Use Q").SetValue(true)); var miscMenu = Menu.AddSubMenu(new Menu("Misc", Menu.Name + ".miscellaneous")); var wGapcloserMenu = miscMenu.AddSubMenu(new Menu("W Gapcloser", miscMenu.Name + "w-gapcloser")); GapcloserManager.AddToMenu( wGapcloserMenu, new HeroListManagerArgs("w-gapcloser") { IsWhitelist = false, Allies = false, Enemies = true, DefaultValue = false, Enabled = false }, true); BestTargetOnlyManager.AddToMenu(wGapcloserMenu, "w-gapcloser"); ResourceManager.AddToMenu( miscMenu, new ResourceManagerArgs( "auto-e", ResourceType.Health, ResourceValueType.Percent, ResourceCheckType.Minimum) { Prefix = "E", DefaultValue = 65 }); miscMenu.AddItem(new MenuItem(miscMenu.Name + ".e-auto", "Auto E Stacking").SetValue(false)); IndicatorManager.AddToMenu(DrawingManager.Menu, true); IndicatorManager.Add(Q); IndicatorManager.Add(E); IndicatorManager.Add(R); IndicatorManager.Finale(); _eStacks = DrawingManager.Add("E Stacks", true); }
protected override void Draw() { DrawingManager.ViewPortSize = new Point(this.Width, this.Height); Update(1 / 60f); ParentEditor.ZoomBox.Camera.Position = new Vector2(-this.AutoScrollPosition.X, -this.AutoScrollPosition.Y); ParentEditor.ZoomBox.Camera.Update(1 / 60f); Vector2 sizeRatio = new Vector2( (float)this.Size.Width / ((float)this.Size.Width * ParentEditor.ZoomBox.Camera.Zoom.X), (float)this.Size.Height / ((float)this.Size.Height * ParentEditor.ZoomBox.Camera.Zoom.Y)); GraphicsDevice.Clear(Color.White); // Use SpriteSortMode.Immediate, so we can apply custom renderstates. _spriteBatch.Begin(SpriteSortMode.Immediate, null, SamplerState.LinearWrap, null, null); // Set the texture addressing mode to wrap, so we can repeat // many copies of our tiled checkerboard texture. Rectangle fullRect = new Rectangle(0, 0, this.Width, this.Height); // Draw a tiled crossed pattern in the background. _spriteBatch.Draw(_crossTexture, fullRect, fullRect, Color.White); _spriteBatch.Draw(_checkerTexture, new Rectangle(0, 0, (int)(_tileGrid.BoundingRect.Width * ParentEditor.ZoomBox.Camera.Zoom.X), (int)(_tileGrid.BoundingRect.Height * ParentEditor.ZoomBox.Camera.Zoom.Y)), new Rectangle(0, 0, (int)(_tileGrid.BoundingRect.Width * ParentEditor.ZoomBox.Camera.Zoom.X), (int)(_tileGrid.BoundingRect.Height * ParentEditor.ZoomBox.Camera.Zoom.Y)), Color.White); _spriteBatch.End(); this.AutoScrollMinSize = new System.Drawing.Size((int)(_tileGrid.BoundingRect.Width * ParentEditor.ZoomBox.Camera.Zoom.X), (int)(_tileGrid.BoundingRect.Height * ParentEditor.ZoomBox.Camera.Zoom.Y)); Vector2 pos = _tileGrid.Position; _tileGrid.Position = Vector2.Zero; _tileGrid.Pivot = Vector2.Zero; _tileGrid.Draw(1 / 60f); _tileGrid.Position = pos; //_camera.Position += _tileGrid.Position; if (PaintMode == TileGridPaintMode.Brush) { DrawBrushTileHighlight(new Color(25, 255, 100, 150)); } else if (PaintMode == TileGridPaintMode.Bucket) { DrawBrushTileHighlight(new Color(25, 100, 255, 150)); _brushSize = new Point(1, 1); } else if (PaintMode == TileGridPaintMode.Eraser) { DrawBrushTileHighlight(new Color(255, 0, 0, 150)); } else if (PaintMode == TileGridPaintMode.Edit) { foreach (Point tile in _selectedTiles) { DrawTileSelection(tile.X, tile.Y); } if (_isPastingTiles) { DrawPastingSelection(_drawPosPastingSelection.X, _drawPosPastingSelection.Y); } } else if (PaintMode == TileGridPaintMode.Passage) { for (int y = 0; y < _tileGrid.TileRows; ++y) { for (int x = 0; x < _tileGrid.TileCols; ++x) { Color fillColor; if (TileGrid.TileLayers[0].Tiles[x][y].Passable) { fillColor = new Color(80, 100, 150, 150); } else { fillColor = new Color(80, 0, 15, 150); } Vector2 position = new Vector2(x * TileGrid.TileSize.X * TileGrid.Scale.X, y * TileGrid.TileSize.Y * TileGrid.Scale.Y); Vector2 size = new Vector2(TileGrid.TileSize.X * TileGrid.Scale.X, TileGrid.TileSize.Y * TileGrid.Scale.Y); DrawingManager.DrawFilledRectangle(TileGrid.Layer, position, size, fillColor, TileGrid.BlendingType); } } } if (_drawGrid == true) { DrawGridLines(); } SquidEditorForm.SwapCameraAndRenderScene(ParentEditor.ZoomBox.Camera); _parent.Update(1 / 60f); }