Пример #1
0
 void OnTriggerEnter2D(Collider2D other)
 {
     if (ignoreTrigger)
     {
         return;
     }
     if (other.tag == "Player")
     {
         door.DoorOpens();
     }
 }
Пример #2
0
 void OnTriggerStay2D(Collider2D other)
 {
     if (ignoreTrigger)
     {
         return;
     }
     if (other.name == "Character" && Input.GetKeyDown(KeyCode.E))
     {
         door.DoorOpens();
     }
 }