private static void OnUpdate() { var target = GameObjects.EnemyHeroes.OrderBy(x => x.Distance(Global.Player)).FirstOrDefault(x => x.IsValidTarget(2000)); if (target == null || Global.Player.IsDead || Global.Orbwalker.IsWindingUp) { return; } if (SpellManager.Q.Ready && target.Health < Global.Player.GetSpellDamage(target, SpellSlot.Q) && MenuConfig.Killsteal["Q"].Enabled && target.IsValidTarget(SpellManager.Q.Range)) { SpellManager.CastE(target); } else if (SpellManager.R.Ready && target.Health < Dmg.Ult(target) && MenuConfig.Killsteal["R"].Enabled) { SpellManager.CastR(target); } }