private TaskResult RunStep4(TaskContext context) { Role role = (Role)context.Role; Delegater.WaitTrue(() => Dm.FindPicAndClick(856, 448, 958, 536, @"\bmp\菜单未打开.bmp"), () => Dm.IsExistPic(856, 448, 958, 536, @"\bmp\菜单打开.bmp"), () => Dm.Delay(1000)); Delegater.WaitTrue(() => role.OpenMenu("装备"), () => role.OpenWindowMenu("商店"), () => Dm.Delay(1000)); Delegater.WaitTrue(() => { Dm.FindStrAndClick(718, 448, 857, 502, "刷新", "86.17.70-5.5.25"); if (Dm.IsExistPic(283, 192, 668, 411, @"\bmp\金币秒CD.bmp")) { Dm.FindPicAndClick(283, 192, 668, 411, @"\bmp\商店取消.bmp"); return(true); } if (Dm.IsExistPic(283, 192, 668, 411, @"\bmp\适合您的装备.bmp")) { Dm.FindPicAndClick(283, 192, 668, 411, @"\bmp\商店确定.bmp"); } if (Dm.IsExistPic(283, 192, 668, 411, @"\bmp\稀有物品.bmp")) { Dm.FindPicAndClick(283, 192, 668, 411, @"\bmp\商店确定.bmp"); } return(Dm.IsExistStr(718, 448, 857, 502, "清除", "86.17.70-5.5.25")); }, () => Dm.Delay(500)); role.CloseWindow(); return(TaskResult.Finished); }
private TaskResult RunStep6(TaskContext arg) { Role role = (Role)Role; taozhuangList.Clear(); role.CloseWindow(); #region 数字识别等级 //Dm.UseDict(1); // int level = Dm.GetOcrNumber(101, 31, 159, 59, "40.30.88-20.30.30"); // Dm.UseDict(0); int level = role.Level; Dm.DebugPrint("人物等级:" + level); if (level >= 16 && level < 28) //蓝 { MaxColor = Color.蓝; } else if (level >= 28 && level < 36) //绿 { MaxColor = Color.绿; } else if (level >= 36 && level < 53)//黄 { MaxColor = Color.黄; } else if (level >= 53 && level < 70)//红 { MaxColor = Color.红; } else if (level >= 70)//紫 { MaxColor = Color.紫; } else { Dm.DebugPrint("人物等级无法识别!" + level); MaxColor = Color.无法识别; role.CloseWindow(); return(TaskResult.Finished); } #endregion for (int i = 0; i < 6; i++) { needs[i] = 0; } int count = 0; //获取所需装备件数 if (MaxColor == Color.紫) { Delegater.WaitTrue(() => role.OpenMenu("武将"), () => role.IsExistWindowMenu("将领"), () => Dm.Delay(1000)); Delegater.WaitTrue(() => role.OpenWindowMenu("将领"), () => Dm.Delay(1000)); GetSelectedGeneralEquipment(86, 68, 177, 149, 152, 107); GetSelectedGeneralEquipment(86, 156, 173, 241, 154, 194); GetSelectedGeneralEquipment(84, 244, 176, 326, 153, 286); GetSelectedGeneralEquipment(83, 332, 174, 417, 153, 375); GetSelectedGeneralEquipment(86, 68, 177, 149, 152, 107); GetSelectedGeneralEquipment(86, 156, 173, 241, 154, 194); GetSelectedGeneralEquipment(84, 244, 176, 326, 153, 286); GetSelectedGeneralEquipment(83, 332, 174, 417, 153, 375); Dm.DebugPrint("需要装备:" + needs[0] + " " + needs[1] + " " + needs[2] + " " + needs[3] + " " + needs[4] + " " + needs[5]); string temp = ""; foreach (var item in taozhuangList) { temp = temp + item + " "; if (item.Contains("极")) { role.CloseWindow(); return(TaskResult.Finished); } if (item.Contains("真")) { count = count + 2; continue; } if (item.Contains("套装")) { count = count + 1; } } if (count >= 10) { role.CloseWindow(); return(TaskResult.Finished); } Debug.WriteLine("已经拥有套装:" + temp); role.CloseWindow(); } Delegater.WaitTrue(() => role.OpenMenu("装备"), () => role.IsExistWindowMenu("商店"), () => Dm.Delay(1000)); Delegater.WaitTrue(() => role.OpenWindowMenu("商店"), () => Dm.Delay(1000)); Dictionary <int, int[]> dict = new Dictionary <int, int[]>(); dict.Add(1, new int[] { 115, 134, 217, 174, 104, 272, 212, 312, 165, 369, 0, 0 }); dict.Add(2, new int[] { 235, 135, 350, 173, 233, 271, 344, 311, 296, 369, 0, 0 }); dict.Add(3, new int[] { 365, 135, 475, 174, 361, 273, 464, 313, 418, 369, 0, 0 }); dict.Add(4, new int[] { 488, 133, 604, 176, 486, 276, 581, 311, 551, 374, 0, 0 }); dict.Add(5, new int[] { 614, 131, 732, 175, 614, 270, 721, 314, 675, 369, 0, 0 }); dict.Add(6, new int[] { 740, 129, 857, 178, 744, 272, 843, 312, 802, 372, 0, 0 }); Delegater.WaitTrue(() => { Dm.FindStrAndClick(718, 448, 857, 502, "刷新", "86.17.70-5.5.25"); if (Dm.IsExistPic(283, 192, 668, 411, @"\bmp\金币秒CD.bmp", 0.8, false)) { Dm.FindPicAndClick(283, 192, 668, 411, @"\bmp\商店取消.bmp"); return(true); } //出现适合装备 if (Dm.IsExistPic(283, 192, 668, 411, @"\bmp\适合您的装备.bmp", 0.8, false)) { Dm.FindPicAndClick(283, 192, 668, 411, @"\bmp\商店取消.bmp"); List <Goods> list = new List <Goods>(); // Dm.StartWatch(); for (int i = 1; i <= 6; i++) { var color = GetColor(dict[i][0], dict[i][1], dict[i][2], dict[i][3]); var starLevel = Dm.GetPicCount(dict[i][4], dict[i][5], dict[i][6], dict[i][7], @"\bmp\星星1.bmp"); list.Add(new Goods() { Pos = i, StarLevel = starLevel, Color = color, Buypos = new Tuple <int, int>(dict[i][8], dict[i][9]) }); //Dm.DebugPrint(string.Format("位置{0}:星级【{1}】,颜色【{2}】", i, starLevel, color)); } // Dm.StopWatch(); List <Goods> buyList = null; if (list.Max(x => x.Color) != MaxColor) { Dm.DebugPrint("最大颜色错误,应是:" + list.Max(x => x.Color) + ",等级识别的maxcolor:" + MaxColor.ToString()); MaxColor = list.Max(x => x.Color); if (MaxColor == Color.紫) { role.CloseWindow(); Delegater.WaitTrue(() => role.OpenMenu("武将"), () => role.IsExistWindowMenu("将领"), () => Dm.Delay(1000)); Delegater.WaitTrue(() => role.OpenWindowMenu("将领"), () => Dm.Delay(1000)); GetSelectedGeneralEquipment(86, 68, 177, 149, 152, 107); GetSelectedGeneralEquipment(86, 156, 173, 241, 154, 194); GetSelectedGeneralEquipment(84, 244, 176, 326, 153, 286); GetSelectedGeneralEquipment(83, 332, 174, 417, 153, 375); role.CloseWindow(); Delegater.WaitTrue(() => role.OpenMenu("装备"), () => role.IsExistWindowMenu("商店"), () => Dm.Delay(1000)); Delegater.WaitTrue(() => role.OpenWindowMenu("商店"), () => Dm.Delay(1000)); } } if (MaxColor == Color.白 || MaxColor == Color.蓝 || MaxColor == Color.绿) { buyList = list.Where(x => x.Color == MaxColor).ToList(); } else if (MaxColor == Color.黄)//黄 { buyList = list.Where(x => x.Color == Color.黄 && x.StarLevel == 1).ToList(); } else if (MaxColor == Color.红)//红 { buyList = list.Where(x => x.Color == Color.红 && x.StarLevel == 2).ToList(); } else if (MaxColor == Color.紫)//紫 { buyList = list.Where(x => x.Color == Color.紫 && x.StarLevel == 3).ToList(); } else { Dm.DebugPrint("人物等级无法识别!" + level); return(true); } if (buyList != null) { Dm.Delay(500); foreach (var goods in buyList) { try { StoreItem items = role.GameHelper.GetStoreItem(); if (items == null) { Dm.DebugPrint("Error:获取商店数据错误。"); role.CloseWindow(); return(true); } if (int.Parse(items.nowItemNum) >= int.Parse(items.maxItemNum)) { Dm.DebugPrint("Error:仓库数量达到上限。"); role.CloseWindow(); return(true); } if (items.items[goods.Pos - 1].curItemNum == null) { Dm.DebugPrint("获取的商品跟识别不一致。"); Dm.Delay(500); continue; } if (MaxColor >= Color.紫) { if (int.Parse(items.items[goods.Pos - 1].curItemNum) < (10 - count)) { Dm.MoveToClick(goods.Buypos.Item1, goods.Buypos.Item2); Dm.Delay(1000); } } else { Dm.MoveToClick(goods.Buypos.Item1, goods.Buypos.Item2); Dm.Delay(1000); } } catch (Exception ex) { Debug.WriteLine(ex.Message); } } } Dm.FindStrAndClick(718, 448, 857, 502, "刷新", "86.17.70-5.5.25"); Dm.Delay(1000); if (Dm.IsExistPic(283, 192, 668, 411, @"\bmp\适合您的装备.bmp")) { Dm.FindPicAndClick(283, 192, 668, 411, @"\bmp\商店确定.bmp"); } } //出现稀有物品 if (Dm.IsExistPic(283, 192, 668, 411, @"\bmp\稀有物品.bmp", 0.8, false)) { Dm.FindPicAndClick(283, 192, 668, 411, @"\bmp\商店取消.bmp"); Dm.Delay(500); Dm.MoveToClick(168, 370); } return(Dm.IsExistStr(718, 448, 857, 502, "清除", "86.17.70-5.5.25")); }, () => Dm.Delay(200)); // Dm.DebugPrint("需要装备:" + needs[0] + " " + needs[1] + " " + needs[2] + " " + needs[3] + " " + needs[4] + " " + needs[5]); role.CloseWindow(); return(TaskResult.Finished); }