private void CreateDisease() { if (m_DiseaseInstance != null) { Destroy(m_DiseaseInstance); } currDisease.ChooseDisease(); m_DiseaseInstance = Instantiate(currDisease.diseasePrefab, Vector3.zero, Quaternion.identity); m_transmissionAppendage = Instantiate(currDisease.myTransmission.myPair.appendagePrefab, m_DiseaseInstance.transform.GetChild(0).transform); ChangeColour(); }