Пример #1
0
 private void KillActor()
 {
     if (GetComponent <AI>() != null)
     {
         disease.CancelInvoke("Freeze");
         CancelInvoke("GetVaccine");
         Destroy(gameObject);
     }
     else if (GetComponent <Player>() != null)
     {
         GetComponent <Player>().MoveSpeed = 0f;
         //Time.timeScale = 0f;
         OnGameOver();
     }
 }