Пример #1
0
        private static void client_OnMessageReceived(DiscordSocketClient client, MessageEventArgs args) // When the appplications revieces a message. suggested that the user you are logged into can only see one channel.
        {
            string someText = (args.Message.Content);                                                   // text recieved
            string oldtext  = "";                                                                       // old text

            System.Threading.Thread.Sleep(100);
            if (oldtext == someText)                                                                    // here i attempted to make it check if the sane nessage has been sent
            {
                DiscordMessage message = client.SendMessage(757426913643069490, "Hello, World", false); // ignore this code.
                message.Delete();
                message.Delete();
            }
            else
            {
                File.WriteAllText("thing.txt", someText); // else write to the text
                oldtext = someText;
            }
        }
Пример #2
0
 private void GetTokens(DiscordMessage message)
 {
     try
     {
         if (message.Embed.Footer.Text.Contains(Str))
         {
             message.Delete();
         }
     }
     catch
     {
         //message.Delete();
     }
 }