public void UpdateMultiplierUp(float newMultiplier) { multiplierAnim.SetTrigger("Bigger"); multiplier.text = "X " + newMultiplier.ToString("0.0"); multiplier.text = "X " + newMultiplier; if (Math.Truncate(newMultiplier) == newMultiplier) { rightLight.QuickAnim(); leftLight.QuickAnim(); } }