// callbacks void Awake() { inst = this; anim = GetComponent<Animator>(); body = GetComponent<Rigidbody>(); lazer.gameObject.SetActive(false); }
// POST api/<controller> public void Post([FromBody] Dino dinoToSave) { dal.SaveDino(dinoToSave); }
DinoDAL dal = new DinoDAL(); // calls using entity framework happen in this class // GET api/<controller>/5 public Dino Get(int id) { Dino dino = dal.GetDinoItem(id); return(dino); }
public void UpdateDino(int id, Dino dino) { }
public void SaveDino(Dino dinoToSave) { db.Dinos.Add(dinoToSave); db.SaveChanges(); }
// Start is called before the first frame update void Start() { Dino = FindObjectOfType <Dino>(); enemySpawn = FindObjectOfType <enemySpawn>(); groundMovement = FindObjectOfType <groundMovement>(); }
public void DeleteDino(Dino dino) { throw new NotImplementedException(); }
private DTODino ConvertToDTODino(Dino temp) { DTODino returnDino = Mapper.Map <DTODino>(temp); return(returnDino); }
public string GetName([Parent] Dino dino) { return(dino.Name); }
public int GetAge([Parent] Dino dino) { return(dino.Age); }
void OnDestroy() { if (inst == this) { inst = null; } }
public InputController(Dino playerDino) { _playerDino = playerDino; }
public void UpdateDino(Dino dinoToUpdate) { db.Entry(dinoToUpdate).State = EntityState.Modified; db.SaveChanges(); }
// PUT api/<controller>/5 public void Put(int id, [FromBody] Dino dinoToUpdate) { dal.UpdateDino(dinoToUpdate); }
/// <summary> /// Метод, вызываемый в начале игры, в котором происходит инициализация персонажа. /// </summary> void Start() { //Инициализация персонажа. dino = FindObjectOfType <Dino>(); }
public DTODino GetDinoItem(string dinoID) { Dino returnDino = dal.GetDinoItem(dinoID.ToInt()); return(ConvertToDTODino(returnDino)); }
public async Task OnGet(int id) { Dino = await _db.Dino.FindAsync(id); }
public DinoViewModel(Dino dino) { Dino = dino; }
public AuditRecord(string action, string reason, Dino.Reddit.Data.OneItemData post) { this.Action = action; this.Reason = reason; this.ItemId = post.name; this.Reddit = post.subreddit; this.PostId = post.link_id; this.Author = post.author; this.Title = post.title; this.Url = post.url; this.Time = System.DateTime.Now.ToString("yyyy MMM dd HH:mm:ss"); }
public void UpdateDino(int id, Dino dino) { throw new NotImplementedException(); }
public AuditRecord Add(string action, string itemId, Dino.Reddit.Data.OneItemData post) { var r = new AuditRecord(action, itemId, post); this.Records.Add(r); return r; }
public static void Main() { Dino tRex = new Dino("Philip", "Mountain", "Hella", "Trex"); Dino triceratops = new Dino("Raven", "Jungle", "Lil' snappy", "triceratops"); Dino brontosaurus = new Dino("Brian", "Jungle", "Chillin", "brontosaurus"); Dino raptor = new Dino("Felicia", "Fields", "Angsty", "raptor"); List <Dino> Dinos = new List <Dino>() { tRex, triceratops, brontosaurus, raptor }; Console.WriteLine("Who would you like to track dinosours in our park or create your own?[track or create]"); string toc = Console.ReadLine(); if (toc.ToLower() == "track") { Console.WriteLine("Pick a Dino to learn about: Philip, Raven, Brian, Felicia"); string userChoice = Console.ReadLine(); if (userChoice.ToLower() == "philip") { Console.WriteLine(tRex.GetName()); Console.WriteLine(tRex.GetHabitat()); Console.WriteLine(tRex.GetDanger()); Console.WriteLine(tRex.GetType()); } if (userChoice.ToLower() == "raven") { Console.WriteLine(triceratops.GetName()); Console.WriteLine(triceratops.GetHabitat()); Console.WriteLine(triceratops.GetDanger()); Console.WriteLine(triceratops.GetType()); } if (userChoice.ToLower() == "brian") { Console.WriteLine(brontosaurus.GetName()); Console.WriteLine(brontosaurus.GetHabitat()); Console.WriteLine(brontosaurus.GetDanger()); Console.WriteLine(brontosaurus.GetType()); } if (userChoice.ToLower() == "felicia") { Console.WriteLine(raptor.GetName()); Console.WriteLine(raptor.GetHabitat()); Console.WriteLine(raptor.GetDanger()); Console.WriteLine(raptor.GetType()); } } else if (toc.ToLower() == "create") { Console.WriteLine("Create a new Dino! Enter a type of dino"); string dinoType = Console.ReadLine(); Console.WriteLine("Enter a name for your dino"); string dinoName = Console.ReadLine(); Console.WriteLine("Enter your dino's habitat"); string dinoHab = Console.ReadLine(); Console.WriteLine("Enter your dino's danger level"); string dinoDanger = Console.ReadLine(); // created a new dino object for the user to add their dino to the list. Dino userDino = new Dino(dinoType, dinoName, dinoDanger, dinoType); Dinos.Add(userDino); Console.WriteLine("Here is your dino!, Your dino is a " + " " + dinoType + " named " + " " + dinoName + " living in " + " " + dinoHab + " ." + " Danger level is " + dinoDanger); } //repositioned the question of list of dino to ask rather you want to create a list. Console.WriteLine("Would you like to see a list of your dinos?[Y for yes N for No.]"); string listOfDinos = Console.ReadLine(); if (listOfDinos.ToLower() == "y") { //created a foreach loop to add the user created dino to the list of dinos foreach (Dino dinosaur in Dinos) { Console.WriteLine("-------------"); Console.WriteLine(dinosaur.GetType()); Console.WriteLine(dinosaur.GetName()); Console.WriteLine(dinosaur.GetHabitat()); Console.WriteLine(dinosaur.GetDanger()); } } }
public void FillChapionRow()//Randomizes the Champions Places, and their opponents { #region creationOfChampions KongFuHarry kongFuHarry = new KongFuHarry(); Dino dino = new Dino(); Fast_Karl fast_Karl = new Fast_Karl(); PoisonusGunner poisonusGunner = new PoisonusGunner(); MiniMouse_Mikkel miniMouse_Mikkel = new MiniMouse_Mikkel(); Tiger tiger = new Tiger(); RubberGoat rubberGoat = new RubberGoat(); Moose_Egon moose_Egon = new Moose_Egon(); #endregion Random rnd = new Random(); do { int randomQueueForBattle = rnd.Next(1, 9); switch (randomQueueForBattle) { case 1: if (!championRow.Contains(kongFuHarry)) { championRow.Enqueue(kongFuHarry); } break; case 2: if (!championRow.Contains(dino)) { championRow.Enqueue(dino); } break; case 3: if (!championRow.Contains(fast_Karl)) { championRow.Enqueue(fast_Karl); } break; case 4: if (!championRow.Contains(poisonusGunner)) { championRow.Enqueue(poisonusGunner); } break; case 5: if (!championRow.Contains(miniMouse_Mikkel)) { championRow.Enqueue(miniMouse_Mikkel); } break; case 6: if (!championRow.Contains(tiger)) { championRow.Enqueue(tiger); } break; case 7: if (!championRow.Contains(rubberGoat)) { championRow.Enqueue(rubberGoat); } break; case 8: if (!championRow.Contains(moose_Egon)) { championRow.Enqueue(moose_Egon); } break; default: break; } } while (championRow.Count != 8); }