Exemplo n.º 1
0
    // callbacks
    void Awake()
    {
        inst = this;
        anim = GetComponent<Animator>();
        body = GetComponent<Rigidbody>();

        lazer.gameObject.SetActive(false);
    }
Exemplo n.º 2
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 // POST api/<controller>
 public void Post([FromBody] Dino dinoToSave)
 {
     dal.SaveDino(dinoToSave);
 }
Exemplo n.º 3
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        DinoDAL dal = new DinoDAL(); // calls using entity framework happen in this class

        // GET api/<controller>/5
        public Dino Get(int id)
        {
            Dino dino = dal.GetDinoItem(id);

            return(dino);
        }
Exemplo n.º 4
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 public void UpdateDino(int id, Dino dino)
 {
 }
Exemplo n.º 5
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 public void SaveDino(Dino dinoToSave)
 {
     db.Dinos.Add(dinoToSave);
     db.SaveChanges();
 }
Exemplo n.º 6
0
 // Start is called before the first frame update
 void Start()
 {
     Dino           = FindObjectOfType <Dino>();
     enemySpawn     = FindObjectOfType <enemySpawn>();
     groundMovement = FindObjectOfType <groundMovement>();
 }
Exemplo n.º 7
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 public void DeleteDino(Dino dino)
 {
     throw new NotImplementedException();
 }
Exemplo n.º 8
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        private DTODino ConvertToDTODino(Dino temp)
        {
            DTODino returnDino = Mapper.Map <DTODino>(temp);

            return(returnDino);
        }
Exemplo n.º 9
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 public string GetName([Parent] Dino dino)
 {
     return(dino.Name);
 }
Exemplo n.º 10
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 public int GetAge([Parent] Dino dino)
 {
     return(dino.Age);
 }
Exemplo n.º 11
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 void OnDestroy()
 {
     if (inst == this) { inst = null; }
 }
Exemplo n.º 12
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 public InputController(Dino playerDino)
 {
     _playerDino = playerDino;
 }
Exemplo n.º 13
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 public void UpdateDino(Dino dinoToUpdate)
 {
     db.Entry(dinoToUpdate).State = EntityState.Modified;
     db.SaveChanges();
 }
Exemplo n.º 14
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 // PUT api/<controller>/5
 public void Put(int id, [FromBody] Dino dinoToUpdate)
 {
     dal.UpdateDino(dinoToUpdate);
 }
Exemplo n.º 15
0
 /// <summary>
 /// Метод, вызываемый в начале игры, в котором происходит инициализация персонажа.
 /// </summary>
 void Start()
 {
     //Инициализация персонажа.
     dino = FindObjectOfType <Dino>();
 }
Exemplo n.º 16
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        public DTODino GetDinoItem(string dinoID)
        {
            Dino returnDino = dal.GetDinoItem(dinoID.ToInt());

            return(ConvertToDTODino(returnDino));
        }
Exemplo n.º 17
0
 public async Task OnGet(int id)
 {
     Dino = await _db.Dino.FindAsync(id);
 }
Exemplo n.º 18
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 public DinoViewModel(Dino dino)
 {
     Dino = dino;
 }
Exemplo n.º 19
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 public AuditRecord(string action, string reason, Dino.Reddit.Data.OneItemData post)
 {
     this.Action = action;
     this.Reason = reason;
     this.ItemId = post.name;
     this.Reddit = post.subreddit;
     this.PostId = post.link_id;
     this.Author = post.author;
     this.Title = post.title;
     this.Url = post.url;
     this.Time = System.DateTime.Now.ToString("yyyy MMM dd HH:mm:ss");
 }
Exemplo n.º 20
0
 public void UpdateDino(int id, Dino dino)
 {
     throw new NotImplementedException();
 }
Exemplo n.º 21
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 public AuditRecord Add(string action, string itemId, Dino.Reddit.Data.OneItemData post)
 {
     var r = new AuditRecord(action, itemId, post);
     this.Records.Add(r);
     return r;
 }
Exemplo n.º 22
0
    public static void Main()
    {
        Dino tRex         = new Dino("Philip", "Mountain", "Hella", "Trex");
        Dino triceratops  = new Dino("Raven", "Jungle", "Lil' snappy", "triceratops");
        Dino brontosaurus = new Dino("Brian", "Jungle", "Chillin", "brontosaurus");
        Dino raptor       = new Dino("Felicia", "Fields", "Angsty", "raptor");

        List <Dino> Dinos = new List <Dino>()
        {
            tRex, triceratops, brontosaurus, raptor
        };



        Console.WriteLine("Who would you like to track dinosours in our park or create your own?[track or create]");
        string toc = Console.ReadLine();


        if (toc.ToLower() == "track")
        {
            Console.WriteLine("Pick a Dino to learn about: Philip, Raven, Brian, Felicia");
            string userChoice = Console.ReadLine();
            if (userChoice.ToLower() == "philip")
            {
                Console.WriteLine(tRex.GetName());
                Console.WriteLine(tRex.GetHabitat());
                Console.WriteLine(tRex.GetDanger());
                Console.WriteLine(tRex.GetType());
            }
            if (userChoice.ToLower() == "raven")
            {
                Console.WriteLine(triceratops.GetName());
                Console.WriteLine(triceratops.GetHabitat());
                Console.WriteLine(triceratops.GetDanger());
                Console.WriteLine(triceratops.GetType());
            }
            if (userChoice.ToLower() == "brian")
            {
                Console.WriteLine(brontosaurus.GetName());
                Console.WriteLine(brontosaurus.GetHabitat());
                Console.WriteLine(brontosaurus.GetDanger());
                Console.WriteLine(brontosaurus.GetType());
            }
            if (userChoice.ToLower() == "felicia")
            {
                Console.WriteLine(raptor.GetName());
                Console.WriteLine(raptor.GetHabitat());
                Console.WriteLine(raptor.GetDanger());
                Console.WriteLine(raptor.GetType());
            }
        }
        else if (toc.ToLower() == "create")

        {
            Console.WriteLine("Create a new Dino! Enter a type of dino");
            string dinoType = Console.ReadLine();

            Console.WriteLine("Enter a name for your dino");
            string dinoName = Console.ReadLine();

            Console.WriteLine("Enter your dino's habitat");
            string dinoHab = Console.ReadLine();

            Console.WriteLine("Enter your dino's danger level");
            string dinoDanger = Console.ReadLine();

            // created a new dino object for the user to add their dino to the list.
            Dino userDino = new Dino(dinoType, dinoName, dinoDanger, dinoType);
            Dinos.Add(userDino);

            Console.WriteLine("Here is your dino!, Your dino is a " + " " + dinoType + " named " + " " + dinoName + " living in " + " " + dinoHab + " ." + " Danger level is " + dinoDanger);
        }
        //repositioned the question of list of dino to ask rather you want to create a list.
        Console.WriteLine("Would you like to see a list of your dinos?[Y for yes N for No.]");
        string listOfDinos = Console.ReadLine();

        if (listOfDinos.ToLower() == "y")
        {
            //created a foreach loop to add the user created dino to the list of dinos
            foreach (Dino dinosaur in Dinos)
            {
                Console.WriteLine("-------------");
                Console.WriteLine(dinosaur.GetType());
                Console.WriteLine(dinosaur.GetName());
                Console.WriteLine(dinosaur.GetHabitat());
                Console.WriteLine(dinosaur.GetDanger());
            }
        }
    }
        public void FillChapionRow()//Randomizes the Champions Places, and their opponents
        {
            #region creationOfChampions
            KongFuHarry      kongFuHarry      = new KongFuHarry();
            Dino             dino             = new Dino();
            Fast_Karl        fast_Karl        = new Fast_Karl();
            PoisonusGunner   poisonusGunner   = new PoisonusGunner();
            MiniMouse_Mikkel miniMouse_Mikkel = new MiniMouse_Mikkel();
            Tiger            tiger            = new Tiger();
            RubberGoat       rubberGoat       = new RubberGoat();
            Moose_Egon       moose_Egon       = new Moose_Egon();
            #endregion

            Random rnd = new Random();
            do
            {
                int randomQueueForBattle = rnd.Next(1, 9);
                switch (randomQueueForBattle)
                {
                case 1:
                    if (!championRow.Contains(kongFuHarry))
                    {
                        championRow.Enqueue(kongFuHarry);
                    }
                    break;

                case 2:
                    if (!championRow.Contains(dino))
                    {
                        championRow.Enqueue(dino);
                    }
                    break;

                case 3:
                    if (!championRow.Contains(fast_Karl))
                    {
                        championRow.Enqueue(fast_Karl);
                    }
                    break;

                case 4:
                    if (!championRow.Contains(poisonusGunner))
                    {
                        championRow.Enqueue(poisonusGunner);
                    }
                    break;

                case 5:
                    if (!championRow.Contains(miniMouse_Mikkel))
                    {
                        championRow.Enqueue(miniMouse_Mikkel);
                    }
                    break;

                case 6:
                    if (!championRow.Contains(tiger))
                    {
                        championRow.Enqueue(tiger);
                    }
                    break;

                case 7:
                    if (!championRow.Contains(rubberGoat))
                    {
                        championRow.Enqueue(rubberGoat);
                    }
                    break;

                case 8:
                    if (!championRow.Contains(moose_Egon))
                    {
                        championRow.Enqueue(moose_Egon);
                    }
                    break;

                default:
                    break;
                }
            } while (championRow.Count != 8);
        }