public void Roll2D63D8() { var diceCup = new DiceCup(); var dice = diceCup.Roll(6, 6, 8, 8, 8); Assert.True(dice.Count() == 5); }
public void DiceCup_RollTwoTimesAndCheckFinalizedState_FinalizedStateIsFalse() { // Arrange var die = _dieMock.Object; var dice = new List <IDie> { die, die, die, die, die }; // Act var diceCup = new DiceCup(dice); diceCup.Roll(); diceCup.Roll(); // Assert diceCup.IsFinal().Should().BeFalse(); }
public string Get() { var sb = new StringBuilder(); if (!string.IsNullOrEmpty(effectDescription)) { sb.Append(effectDescription + "; "); } int i = 0; while (i < (numberOfReRolls - 1)) { sb.Append(effectFactory.GetFactory(tableDiceRoll.Roll()).Get() + "; "); i++; } sb.Append(effectFactory.GetFactory(tableDiceRoll.Roll()).Get()); return(sb.ToString()); }
public void DiceCup_RollThreeTimesAndPreventFourthRoll_ReturnsNull() { // Arrange var die = _dieMock.Object; var dice = new List <IDie> { die, die, die, die, die }; // Act var diceCup = new DiceCup(dice); diceCup.Roll(); diceCup.Roll(); diceCup.Roll(); // Assert IEnumerable <IDie> finalRoll = diceCup.Roll(); finalRoll.Should().BeNull(); }
public void DiceCup_InitialRollSaveFirstThreeValues_ThreeDiceInTheCupWerePlacedInTheHeldState() { // Arrange var die = _dieMock.Object; var dice = new List <IDie> { die, die, die, die, die }; // Act var diceCup = new DiceCup(dice); diceCup.Roll(); diceCup.Hold(0, 1, 2); //Assert _dieMock.VerifySet(x => x.State = DieState.Held, Times.Exactly(3)); }
public void DiceCup_InitialRoll_DieValuesMatchMockedDieValues() { // Arrange var die = _dieMock.Object; var dice = new List <IDie> { die, die, die, die, die }; var expectedResult = new[] { 4, 3, 2, 1, 2 }; // Act var diceCup = new DiceCup(dice); diceCup.Roll(); IEnumerable <IDie> rollResult = diceCup.Dice; // Assert rollResult.Select(x => x.Value).ToList().Should().BeEquivalentTo(expectedResult); }
public void DiceCup_InitialRollHoldThreeValuesUnholdTwoValues_ThreeDiceInTheCupWerePlacedInTheHeldStateAndTwoDiceInTheCupWerePlacedInTheThrowableState() { // Arrange var die = _dieMock.Object; var dice = new List <IDie> { die, die, die, die, die }; // Act var diceCup = new DiceCup(dice); diceCup.Roll(); diceCup.Hold(0, 2, 4); diceCup.Unhold(2, 4); // Assert _dieMock.VerifySet(x => x.State = DieState.Held, Times.Exactly(3)); _dieMock.VerifySet(x => x.State = DieState.Throwable, Times.Exactly(2)); }
static void Main(string[] args) { DiceCup cup = new DiceCup(); // Role the dice 100 times... for (int i = 0; i < 100; i++) { List <int> results = cup.Roll(2); int total = 0; foreach (int r in results) { total += r; } Console.WriteLine(String.Format("Roll result = {0}", total)); } Console.ReadLine(); }
static void Main(string[] args) { Console.WriteLine("Rollem' Simulated Dice Rolling App"); DiceCup cup = new DiceCup { new Die(10), new Die(12), new Die(6) }; // cup.GenerateKnownRoll(1); int[] dieResults = cup.Roll(); Console.Write("Die Results: "); foreach (int result in dieResults) { Console.Write(result); Console.Write(" "); } Console.Write(" Total = "); Console.WriteLine(cup.LastDiceRollTotal); }
public string Get() { return(gasTrapContents + " " + gasTrapContentFactory.GetFactory(gasTrapTableDie.Roll()).Get()); }
public string Get() { var mechanism = mechanismFactory.GetFactory(mechanismTableDie.Roll()).Get(); return(string.Format("{0} ({1})", effectDescription, mechanism)); }
private void OnRollDice(object sender, EventArgs e) { _diceCup.Roll(); View.ShowDiceRolling(_diceCup); }
public void ShowDiceRolling(DiceCup diceCup) { int[] rolledDice = diceCup.Roll(); }
public string GetTrapDamageFactory() { return(trapDamagesFactory.GetFactory(trapDamageTableDie.Roll()).Get()); }
public string GetTrapEffectFactory() { return(effectFactory.GetFactory(effectPrimaryTableDie.Roll()).Get()); }
public string GetTrapBaseFactory() { return(trapBaseFactory.GetFactory(basePrimaryTableDie.Roll()).Get()); }
public void Dice_Test() { NDice dice = new NDice(6); for (int i = 0; i < 20; i++) { Assert.AreEqual(InRange(dice.Roll(), 1, 7), true); } dice = new Dice6(); for (int i = 0; i < 20; i++) { Assert.AreEqual(InRange(dice.Roll(), 1, 7), true); } dice = new Dice8(); for (int i = 0; i < 20; i++) { Assert.AreEqual(InRange(dice.Roll(), 1, 9), true); } dice = new Dice12(); for (int i = 0; i < 20; i++) { Assert.AreEqual(InRange(dice.Roll(), 1, 13), true); } DiceCup cup = new DiceCup(6, 2); int[] results; for (int i = 0; i < 20; i++) { results = cup.Roll(); foreach (int result in results) { Assert.AreEqual(InRange(result, 1, 7), true); } Assert.AreEqual(InRange(results.Sum(), 2, 13), true); } DynamicDiceCup dynamicCup = new DynamicDiceCup(); dynamicCup += new Dice12(); dynamicCup.PushDice(new Dice6()); for (int i = 0; i < 20; i++) { results = dynamicCup.Roll(); Assert.AreEqual(InRange(results[0], 1, 13), true); Assert.AreEqual(InRange(results[1], 1, 7), true); Assert.AreEqual(InRange(results.Sum(), 2, 19), true); } dynamicCup--; Assert.AreEqual(dynamicCup.Count, 1); Assert.AreEqual(dynamicCup.PopDice().GetType(), typeof(Dice12)); Assert.AreEqual(dynamicCup.Count, 0); try { dynamicCup.Roll(); throw new Exception("Roll() didn't throw an exception. It should have been empty."); } catch (InvalidOperationException) { } }
public string Get() { return(pitTrapContents + " " + pitContentEffectFactory.GetFactory(pitTrapTableDie.Roll()).Get()); }
public string Get() { return(effectDescription + "\r\n" + effectFactory.GetFactory(mainTableDice.Roll()).Get()); }