private void Start() { onLineFinish.AddListener(StopTyping); currentNode = parser.GetNextNode(entryPoint); StartTyping(currentNode); rightCharacter.DimSprite(); }
void Awake() { if (diagEvent == null) { diagEvent = new DialogueEvent(); } diagEvent.AddListener(ChangeDialogueState); }
private void Start() { onLineFinish.AddListener(StopTyping); currentNode = parser.GetNextNode(entryPoint); StartTyping(currentNode.Text); }
void OnEnable() { dialogueEvent.AddListener(OnDialogEvent); }
private void Start() { onLineFinish.AddListener(StopTyping); StartTyping(0); }