private void Start()
 {
     onLineFinish.AddListener(StopTyping);
     currentNode = parser.GetNextNode(entryPoint);
     StartTyping(currentNode);
     rightCharacter.DimSprite();
 }
    void Awake()
    {
        if (diagEvent == null)
        {
            diagEvent = new DialogueEvent();
        }

        diagEvent.AddListener(ChangeDialogueState);
    }
Example #3
0
 private void Start()
 {
     onLineFinish.AddListener(StopTyping);
     currentNode = parser.GetNextNode(entryPoint);
     StartTyping(currentNode.Text);
 }
Example #4
0
 void OnEnable()
 {
     dialogueEvent.AddListener(OnDialogEvent);
 }
Example #5
0
 private void Start()
 {
     onLineFinish.AddListener(StopTyping);
     StartTyping(0);
 }