Пример #1
0
        public App()
        {
            InitializeComponent();

            // Show graphics profiling information while debugging.
            if (System.Diagnostics.Debugger.IsAttached)
            {
                // Display the current frame rate counters.
                //Application.Current.Host.Settings.EnableFrameRateCounter = true;

                // Show the areas of the app that are being redrawn in each frame.
                //Application.Current.Host.Settings.EnableRedrawRegions = true;

                // Enable non-production analysis visualization mode,
                // which shows areas of a page that are handed off to GPU with a colored overlay.
                //Application.Current.Host.Settings.EnableCacheVisualization = true;

                // Disable the application idle detection by setting the UserIdleDetectionMode property of the
                // application's PhoneApplicationService object to Disabled.
                // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run
                // and consume battery power when the user is not using the phone.
                PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled;
            }

            DevRainErrorHandler.Initialize(this, 10001);

#if !DEBUG
            BugSenseHandler.Instance.Init(this, "0763574c", new NotificationOptions()
            {
                Type = enNotificationType.None
            });
#endif
        }
Пример #2
0
        /// <summary>
        /// Constructor for the Application object.
        /// </summary>
        public App()
        {
            // Global handler for uncaught exceptions.
            UnhandledException += Application_UnhandledException;

            // Standard XAML initialization
            InitializeComponent();

            // Phone-specific initialization
            InitializePhoneApplication();

            // Language display initialization
            InitializeLanguage();

            BugSenseHandler.Instance.InitAndStartSession(this, "w8c3c4e1");
            DevRainErrorHandler.Initialize(this, 20012);

            ((SolidColorBrush)App.Current.Resources["PhoneChromeBrush"]).Color             = Color.FromArgb(255, 245, 245, 245);
            ((SolidColorBrush)App.Current.Resources["PhoneRadioCheckBoxCheckBrush"]).Color = Color.FromArgb(255, 219, 70, 154);
            ((SolidColorBrush)App.Current.Resources["PhoneForegroundBrush"]).Color         = Color.FromArgb(255, 100, 160, 200);


            // Show graphics profiling information while debugging.
            if (Debugger.IsAttached)
            {
                // Display the current frame rate counters.
                //Application.Current.Host.Settings.EnableFrameRateCounter = true;

                // Show the areas of the app that are being redrawn in each frame.
                //Application.Current.Host.Settings.EnableRedrawRegions = true;

                // Enable non-production analysis visualization mode,
                // which shows areas of a page that are handed off to GPU with a colored overlay.
                //Application.Current.Host.Settings.EnableCacheVisualization = true;

                // Prevent the screen from turning off while under the debugger by disabling
                // the application's idle detection.
                // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run
                // and consume battery power when the user is not using the phone.
                PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled;
            }
        }