public App() { InitializeComponent(); // Show graphics profiling information while debugging. if (System.Diagnostics.Debugger.IsAttached) { // Display the current frame rate counters. //Application.Current.Host.Settings.EnableFrameRateCounter = true; // Show the areas of the app that are being redrawn in each frame. //Application.Current.Host.Settings.EnableRedrawRegions = true; // Enable non-production analysis visualization mode, // which shows areas of a page that are handed off to GPU with a colored overlay. //Application.Current.Host.Settings.EnableCacheVisualization = true; // Disable the application idle detection by setting the UserIdleDetectionMode property of the // application's PhoneApplicationService object to Disabled. // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run // and consume battery power when the user is not using the phone. PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled; } DevRainErrorHandler.Initialize(this, 10001); #if !DEBUG BugSenseHandler.Instance.Init(this, "0763574c", new NotificationOptions() { Type = enNotificationType.None }); #endif }
/// <summary> /// Constructor for the Application object. /// </summary> public App() { // Global handler for uncaught exceptions. UnhandledException += Application_UnhandledException; // Standard XAML initialization InitializeComponent(); // Phone-specific initialization InitializePhoneApplication(); // Language display initialization InitializeLanguage(); BugSenseHandler.Instance.InitAndStartSession(this, "w8c3c4e1"); DevRainErrorHandler.Initialize(this, 20012); ((SolidColorBrush)App.Current.Resources["PhoneChromeBrush"]).Color = Color.FromArgb(255, 245, 245, 245); ((SolidColorBrush)App.Current.Resources["PhoneRadioCheckBoxCheckBrush"]).Color = Color.FromArgb(255, 219, 70, 154); ((SolidColorBrush)App.Current.Resources["PhoneForegroundBrush"]).Color = Color.FromArgb(255, 100, 160, 200); // Show graphics profiling information while debugging. if (Debugger.IsAttached) { // Display the current frame rate counters. //Application.Current.Host.Settings.EnableFrameRateCounter = true; // Show the areas of the app that are being redrawn in each frame. //Application.Current.Host.Settings.EnableRedrawRegions = true; // Enable non-production analysis visualization mode, // which shows areas of a page that are handed off to GPU with a colored overlay. //Application.Current.Host.Settings.EnableCacheVisualization = true; // Prevent the screen from turning off while under the debugger by disabling // the application's idle detection. // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run // and consume battery power when the user is not using the phone. PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled; } }