private static void CreateWindow() { m_MainWnd = EditorWindow.GetWindow<DefaultUserTalentEditor>(false, "玩家默认天赋", true); m_MainWnd.Init(); }
private static void CreateWindow() { m_MainWnd = EditorWindow.GetWindow <DefaultUserTalentEditor>(false, "玩家默认天赋", true); m_MainWnd.Init(); }