private static void CreateWindow()
 {
     m_MainWnd = EditorWindow.GetWindow<DefaultUserTalentEditor>(false, "玩家默认天赋", true);
     m_MainWnd.Init();
 }
예제 #2
0
 private static void CreateWindow()
 {
     m_MainWnd = EditorWindow.GetWindow <DefaultUserTalentEditor>(false, "玩家默认天赋", true);
     m_MainWnd.Init();
 }