Пример #1
0
        private void DeconstructionCompleted(DeconstructionCompletedEvent completed)
        {
            GameObject deconstructing = GuidHelper.RequireObjectFrom(completed.Guid);

            UnityEngine.Object.Destroy(deconstructing);
        }
Пример #2
0
        private void DeconstructionCompleted(DeconstructionCompletedEvent completed)
        {
            GameObject deconstructing = NitroxEntity.RequireObjectFrom(completed.PieceId);

            UnityEngine.Object.Destroy(deconstructing);
        }