Пример #1
0
 private void SwitchToDeck(string newPath)
 {
     deckModified = false;
     deckPath     = newPath;
     DeckService.Load(deckPath);
     ClearDeck();
     for (int i = 0; i < 3; ++i)
     {
         foreach (var code in DeckService.CurrentDeck.AllCards[i])
         {
             AddNewCard(GetCardData(code), i);
         }
         SpreadCard(i);
     }
 }
Пример #2
0
        private void OnReadyClick()
        {
            string fname = Config.DeckPath + tMPSelectedDeck.text + ".ydk";

            if (!File.Exists(fname))
            {
                MainGame.Instance.HintBox.ShowHint(DataService.TzlString(6), 1f);
                RefreshDeckList();
                return;
            }
            DeckService.Load(fname);
            Config.Set("LastDeck", tMPSelectedDeck.text);
            SetDeckListEnable(false);
            NetworkService.Instance.Send(DeckService.CurrentDeck.ToArray());
            NetworkService.Instance.Send(CToSMessage.HsReady);
        }