Пример #1
0
        public override void DrawNode(GameWorld world, DebugRender dr, Color color, bool selected)
        {
            var transform = WorldMatrix;

            var lightColor = LightPresetColor.GetColor(LightPreset, Intensity);

            var max = Math.Max(Math.Max(lightColor.Red, lightColor.Green), Math.Max(lightColor.Blue, 1));

            var dispColor = new Color((byte)(lightColor.Red / max * 255), (byte)(lightColor.Green / max * 255), (byte)(lightColor.Blue / max * 255), (byte)255);

            dr.DrawPoint(transform.TranslationVector, 1, color, 1);

            if (selected)
            {
                dr.DrawSphere(transform.TranslationVector, Radius, dispColor);
            }
            else
            {
            }
        }