Пример #1
0
 // Use this for initialization
 void Awake()
 {
     killCombo      = GetComponent <KillCombo>();
     score          = GetComponent <Score>();
     deathBlowGauge = GetComponent <DeathBlowGauge>();
     lifes2D        = GetComponent <Lifes2D>();
 }
Пример #2
0
 // Use this for initialization
 void Awake()
 {
     killCombo = GetComponent<KillCombo>();
     score = GetComponent<Score>();
     deathBlowGauge = GetComponent<DeathBlowGauge>();
     lifes2D = GetComponent<Lifes2D>();
 }