Пример #1
0
 // Start is called before the first frame update
 void Start()
 {
     dayBehaviour    = GetComponent <DayBehaviour>();
     peopleBehaviour = GetComponent <PeopleBehaviour>();
     foodPanel       = GameObject.Find("Food Panel");
     backgroundFade  = GameObject.FindGameObjectWithTag("Fade Background").GetComponent <Image>();
     backgroundFade.canvasRenderer.SetAlpha(0f);
     storyMaster = GetComponent <StoryMaster>();
 }
Пример #2
0
 public void SetUp(DayBehaviour dayBehaviour, PlayerState playerState)
 {
     _dayBehaviour = dayBehaviour;
     _playerState  = playerState;
 }
Пример #3
0
 // Start is called before the first frame update
 void Start()
 {
     dayBehaviour = GetComponent <DayBehaviour>();
     foodPanel    = GameObject.Find("Food Panel");
 }