private void MonthBtn(int num)
 {
     _GetUI.MonthWin_go.SetActive(false);
     _GetUI.DayWin_go.SetActive(true);
     _GetUI.Display_txt.text = _GetUI.Display_txt.text + "-" + num;
     _GetUI.Month_input.text = num.ToString();
     _Month = num;
     _Day   = DateModel.GetDay(_Year, _Month);
     foreach (Button btn in _GetUI.Day_btns)
     {
         btn.gameObject.SetActive(false);
     }
     for (int i = 0; i < _Day; i++)
     {
         _GetUI.Day_btns[i].gameObject.SetActive(true);
     }
 }
Пример #2
0
 private void MonthBtn(int num)
 {
     monthWindow.SetActive(false);
     dayWindow.SetActive(true);
     display.text  = display.text + "-" + num;
     monthTxt.text = num.ToString();
     _Month        = num;
     _Day          = DateModel.GetDay(_Year, _Month);
     foreach (Button btn in dayBtn)
     {
         btn.gameObject.SetActive(false);
     }
     for (int i = 0; i < _Day; i++)
     {
         dayBtn[i].gameObject.SetActive(true);
     }
 }