private void MonthBtn(int num) { _GetUI.MonthWin_go.SetActive(false); _GetUI.DayWin_go.SetActive(true); _GetUI.Display_txt.text = _GetUI.Display_txt.text + "-" + num; _GetUI.Month_input.text = num.ToString(); _Month = num; _Day = DateModel.GetDay(_Year, _Month); foreach (Button btn in _GetUI.Day_btns) { btn.gameObject.SetActive(false); } for (int i = 0; i < _Day; i++) { _GetUI.Day_btns[i].gameObject.SetActive(true); } }
private void MonthBtn(int num) { monthWindow.SetActive(false); dayWindow.SetActive(true); display.text = display.text + "-" + num; monthTxt.text = num.ToString(); _Month = num; _Day = DateModel.GetDay(_Year, _Month); foreach (Button btn in dayBtn) { btn.gameObject.SetActive(false); } for (int i = 0; i < _Day; i++) { dayBtn[i].gameObject.SetActive(true); } }